Wombo combo
Wondering what we can do against a yasuo and malph in late game, how do you deal with it knowing that at any point if your trying to protect turrets they just ult you and TF is over.
Wondering what we can do against a yasuo and malph in late game, how do you deal with it knowing that at any point if your trying to protect turrets they just ult you and TF is over.
Shut down yasuo so he deals no damage. Malphite is going to be useful regardless of whether you camp him or not.
If it gets to late game then what to we do?
split push.
whenever you're vs an aoe wombo-heavy team, you should split push to pressure other areas of the map and making grouping as 5 harder for them. ward their jungle up and try to catch people out of position so you can take objectives without having to 5v5
Ok lets just say our top is a tank as well and jungler and nobody in the team can splitpush except the adc and lets say we have a fizz mid. If we send the adc to splitpush from his base turret to their turrets then its 4v5 and they can easily end by doing the combos then its probably only the adc who is alive, they can jus tank the turrets and end right? Then everyone flames the adc.
Probably one of the hardest to stop especially if they're coordinate. Only way to stop it is to kill malphite before he gets to your front line which means CC and poke. And not baby Caitlynn poke I'm taking Xerath poke
Get a Banshees.