What if Rammus...
What if Rammus has a chance to apply a bleed effect on monster camps based on the monster's hp. Everytime I play jungle rammus I don't know if i am playing him wrong but his jungle clear is slow safe yes but slow i feel like adding a bleed will not only help but fits with his shell, his shell has spikes on it i know it returns dmg back to the attacker but it doesn't stab through the skin? I also hate the fact that you need to level the W if you want a faster clear, the down side is that the ganks are less effective. By adding the bleed, the players playing rammus can have decent clear and good ganks you get the best of both worlds. I am really tired of seeing
so every now and then i will post some ideas that might help the more "bad" junglers.
Thank you for taking your time for reading this post.