Jungle monsters 2 stronk, restricting creativity
Ever since 4.20, squishy champions haven't been able to survive in the jungle. Most junglers are somewhat durable fighters, so I understand that balancing has to focus on that aspect of the jungle, but the increase to damage the jungle deals makes it even harder to jungle with a squishier champion.
What i'm trying to say here is that making the jungle stronger will make many non-meta champions completely incapable of Jungling. This makes it difficult for players to experiment and be creative.
A few examples of champions who, previously viable, now struggle immensely in the new jungle:
Akali
Azir
Blitzcrank
Evelynn
Fizz
Graves
Jayce
Karthus
Katarina
Kayle
Mundo
Orianna
Riven
Talon
Twisted Fate
Twitch
Vayne
Zed
Please reply if you agree or disagree with my list.
I am not complaining about the new jungle being hard, I simply believe that there should be room for creativity, and the new jungle simply doesn't have that. I'm not as experienced as Riot is, so I'm sure they know what they are doing. But if all of this was intentional on their part, what is their goal? Are they trying to make "Jungler" into a more defined role? Riot has always seemed to love player creativity, but why are they now restricting it?
Please feel free to reply if you disagree. This is just my observation, and I want to be proven wrong.
