is supposed to be a tank, but does massive damage, whilst still tanking a fair amount.
they recently reworked galio, he is no longer a tank but now has more of an ap bruiser, how does that make him OP? his main source of damage is EASILY avoidable, as is dash, do you build defensive items??
if he doesn't instakill you with crit he does so with barrels -.- oh and hes tanky..... and his ult has too far reach.
his barrels have a decently high skill requirement, and can be dodged and avoided and timed (shit it's free gold), going full crit isn't that viable so how does that make him any different from any other bruiser? yeah his ult is global but really just used to pick up assists, if you see his ult.. DONT FIGHT ON IT or DISENGAGE.. You really played this game since alpha??
oh idk.... hes a tank that bursts you down easy maybe?
his barrels only crit if you stand on them for the full duration... why are you standing on them? they are on a delay and easily dodged, his ult has to be far reaching to be effective as displacement, just don't stack and he will be forced to use it on a single person making it rather lackluster..
are you nuts or something? he needs nerfs for sure..... op as fk is also viable in jungle -.-
I'm not sure I understand you.. he is ONLY viable in the jungle.. and no not that great at ganking, has no hard cc, decent damage but damage DOES NOT make someone OP..
are we playing the same game???? you see him coming you know you're dead.....extreme tanky with extreme burst damage....with extreme mobility.
his damage only comes if you sacrifice tankyness in his build... same can sort of be said of his mobility.. No I don't think we are playing the same game at all, he has not been that good since he came out..
high burst damage medium tanky gains free tenacity and high sustain.....
what's your point? and ire hasn't been that good for awhile now..
seen him after nerfs, nothing changed.... still jumps in oneshots and walks out whilst tanking.
hardly one shots and definately not since indirect nerfs from item changes
just jump in stun and burst to death in 1,5 seconds rinse and repeat.
his stun has a huge windup that makes it easily avoidable, his only real strength is his tankiness that allows his dps to take effect, learn to bait and outplay him..
very hard to get killed with kassa doesnt suffer minion block since hes perma ghost and he takes 15% less magic damage, and gains a shield that blocks magic damage for 1,5 seconds and can interrupt channels and can restore mana with his own kit and can blink.... just add magic block from runes to that and you have anti magic champion....
very good, I'm glad you were able to do some analysis on his mechanics and design, this is a step forward! he is an anti-mage! he also has a bad laning phase and can be countered in lane, don't let him roam and he won't get fed, he doesn't get fed and he's pretty weak without adding much to team play..
almost all assassins are op, as i said only zhonya counters assassins.... high burst she still dashes away.
the problem with assassins being OP is NOT champion balance or design, it is gameplay mechanics that riot has thrown in to favor snowballing and early game.. your point is invalid.
kat got nerfs and reworks making her a lot weaker than she used to be, yes high burst and mobitility dashes are apart of her design, nothing wrong with that.
was talking darkin kayn.... tanky and high burst damage altogether and he gains almost 100% health back as well.
i fail to see your point
just too much damage again whilst being tanky.
your main complaint seems to be damage output, but in most of these cases the damage only can be applied if you play into their hands..
are we playing the same game?? she still oneshots....
I can't believe you have to be told this still.. there is NOTHING WRONG with oneshotting, that's part of her design... she is a burst mage, and a squishy as all get out one.. if she doesn't land her chains then she will not combo on you, if she does combo without landing chains then just turn on her and kill her or chase her off..
i honestly don't think we are playing the same game :/ or na just bad overall???
lee is a bit stronger now, but still not that great, he got nerfed too hard and has to build too much damage to make use of his kit properly, dodge his skillshot and he can't do much to you.. you do know how to sidestep ya? just click to the side like your strafing from the direction that he is coming from.. congrats you can now beat lee..
uhm again are we playing the same game??? seen plenty of lulu's with adc build own like crazy.... she is not adc dependent at all her kit has everything..... heck seen her top, jungle, mid and adc.
if you see that then kill her, they are either bads or one tricks who refuse to teamplay.. I don't understand how you don't get this..
ult spam, aoe slow, empowered basic attack, shield, snare.....
what's your point? her empowered attack requires her to advance and remain in a range that makes her vulnerable, her snare can be dodged and baited (it's her only source of hard cc and once she uses it she can easily be killed), ult is easily dodged
especially op in low elos... still outsustains any damage done, and melts anyone whilst being untargetable.
AHHH I see the problem now.. You can't base your judgements on champs off of how they work in low elo, ANY pubstomp champ is gonna be strong in low elo, that's because low elo does not know enough about the game and can be abused, that is the entire reason that smurfs exist.. Yi is retardedly easy to counter and only has a single playstyle = run at you and auto attack (think about that for awhile)
Q W R = death, and since riot reworked morg she also has her sustain back -.- shes boring to play. she even got a cdr on her W .o. and a shield that blocks all abilities.... but not op or anything i personally ban her every match.
morg can not kill someone in a single combo (maybe if she's full ap and fed), her snare has stupid slow missile speed and can be dodged, her ult has too long of a windup (needs to be buffed imo) and can be avoided, come on man..
just stack.... 5 seconds slowdown 95% and halves atk speed and lowers armor by 35%.... another case of high burst tank.
so keep him from stacking and he is useless... you really need to start thinking about the mechanics, he's not even a tank.. and his slow is necessary because he has no escapes and no ranged attacks, stupidly easy to counter.. are you giving this any thought?
1 spear + cougar bash = death, relatively easy to play, can keep safe distance has a sustain a dash and can only be countered by zhonya.
her spears can be dodged negating her combo, and she isn't as tanky as she needs to be in order to make full use of her ultimate
lol? easy 1vs5 is extreme tanky and does extreme damage.....
outshined in practically every way by other jg'ers, he's not that strong and hardly played, his "extreme" damage is the same as pretty much any one else..
ive seen olaf and cried.... extreme tanky simply didnt die and easily 1vs5 with high burst damage oneshots whilst desroying tower all simultaneously...
You seem to be upset about champs being strong when they are fed.. SO DON"T LET THEM GET FED olaf can not 1v5 unless he is extremely fed... he doesn't have burst damage he has dps (you realize the difference right?) he does not oneshot I don't even know where your getting that from.
maybe in na server.... hes extreme tanky, can shield twice and heal himself and others, and still does damage, knocks up and charms as well.
what's rakan's pickrate? you hardly ever see him because other supports are wayyyy better than him.. if he's not with xayah why would anyone play him?
extreme tank extreme damage and has mobility.
his mobility isn't that great, he has a dash that needs to hit to proc the second dash aside from that his movespeed isn't the greatest so you can see him coming from a mile away, he's not a tank he's just got some nice damage, he's good but not great.
oneshots anyone be it squishy or tank from a bush, he definitely needs a nerf and asap.
think about this, his mechanics revolve around bush play, so maybe if you see him on the other team you should adjust your playstyle? Don't you think maybe that's what was intended in his design? and yes he oneshot's that alone DOES NOT make him OP.. He is strong and probably could use some adjustment
she has never been nerfed since release.... heck riot recently even buffed her triple dash....
nerfed broken wings, nerfed on hit proc's, nerfed disruption, nerfed mobility and wall jump, nerfed exiles cd, nerfed movespeed, nerfed missile speed, nerfed regen (s4? shit that was like nerfed in half even from like 5 to 2.5), nerfed ad, nerfed broken wings per level and scaling, nerfed shield duration, nerfed base regen, nerfed regen per level, nerfed exiles cd, nerfed movespeed, nerfed base regen, nerfed regen per level, nerfed ki's dmg,
^^a list of riven nerfs since release^^
she has never been nerfed since release....
You were saying?
She used to be OP but because of meta shift lost that status, hence the reason for the buff.. do you think riot makes buffs/nerfs just because they feel like it?