Some reasonable buffs for Lux to make her a more viable pick high elo (Level 7 Lux)
As the title says...
is currently sitting at a 48%-51% win rate:
http://na.op.gg/champion/lux/statistics/mid
https://champion.gg/champion/Lux/Middle
is known to be a champion that no matter how many buffs she receives, she will still remain weak at high elo, so I thought of a few very reasonable buffs for
to be finally viable at high elo.
Base movement speed increased from 330 to 340
Range increased from 550 to 625
Q: Light Binding
Root duration increased from 2 seconds to 2/2.25/2.5/2.75/3 seconds
E: Lucent Singularity
Damage increased from 60/105/150/195/240 to 80/105/150/195/240
New Effect Lucent Singularity deals 60% bonus damage to minions
R: Final Spark
Damage increased from 300/400/500 to 400/500/600 plus 15/25/35% of the target's missing health
Cooldown decreased from 80/65/50 to 65/50/35 seconds
Reasons for these buffs:
-By buffing
's movement speed will allow her to not get blown up as easily and will give her the chance to dodge assassin's abilities without being a free kill.
-By increasing
's auto attack range will allow her to safely proc Illumination with her basic attacks and finally use
without feeling like trolling with it.
-Increasing the root duration in Light Binding will allow
to easily punish any champions that jump on her and allow her to escape while they are rooted for the longer duration
-Buffing Lucent's Singularity damage early game and allowing it to deal bonus damage to minions will allow
to finally wave clear early game without being forced to use her passive, her ultimate, and
.
-Buffing Final Spark to deal more damage based upon the enemy's missing health will reward
to land her abilities before using her ultimate to kill the target (Such as Q E R; Q R; etc.). Decreasing the cooldown in the late game will allow
to make more frequent plays of Final Spark in teamfights.