This is why we can't have 10 bans...
EliteMantis17 joined the room. You are now in a chat room with your full champion select team. EliteMantis17 joined the room. [hidden] joined the room. [hidden] joined the room. [hidden]: jg wanna switch? i wanna jg over top EliteMantis17 JSKAR: eh i guess [hidden]: tysm EliteMantis17 JSKAR: i'm going eve top tho, wanna get level 7 [hidden]: go ahead [hidden]: its norms :P EliteMantis17 JSKAR: <3 A player did not lock in their pick or ban. Your group was returned to matchmaking. You are now back in a chat room with just your premade. EliteMantis17 cancelled matchmaking. EliteMantis17 cancelled matchmaking. You are now in a chat room with your full champion select team. EliteMantis17 joined the room. [hidden] joined the room. [hidden] joined the room. A player did not lock in their pick or ban. Your group was returned to matchmaking. You are now back in a chat room with just your premade. EliteMantis17 cancelled matchmaking. You are now in a chat room with your full champion select team. EliteMantis17 joined the room. [hidden] joined the room. [hidden] joined the room. [hidden] joined the room.
After about 15 minute Q timers inbetween each champion select, literally going through the banning phase every single time with the dodger being last pick each time on either team, and before my previous game I had an even longer experience, I've spent about over 40 minutes just trying to start a single game...
If there was 4 extra bans in those banning phases, it would've been even longer and more tedious than it already was.
I agree, I hate seeing cancer in my games, but I'd like to actually play the game eventually instead. If I had to go through all the dodges and 10 bans, I'd probably just accept support in blind pick instead of watching an entire movie (no joke, I've watched and finished napoleon dynamic during a single Q up with finding lobbies and dodges..).
Do we need 10 bans? Competitively speaking yes, but seriously the Q timers are so ridiculous nowadays, not even complaining about 10 bans before thats even confirmed implemented, but just in general... I know we all have to struggle with it but champion select needs to feel a lot quicker as it is now, its the one thing riot can do.. I understand you can't force players to play a more rarely picked role making finding games hard, but atleast lighten up on some things, like if the champion somebody is hovering, is hovered, it just locks in instead of dodging.. we have /remake if they're AFK and chances are if they banned they're here just not paying attention. I'd like to see champion select fixed before adding any extensions to the Q timer, then we can talk about prolonging particular phases such as banning phase.