This is why we can't have 10 bans...

Tormentula··3 votes·615 views

EliteMantis17 joined the room. You are now in a chat room with your full champion select team. EliteMantis17 joined the room. [hidden] joined the room. [hidden] joined the room. [hidden]: jg wanna switch? i wanna jg over top EliteMantis17 JSKAR: eh i guess [hidden]: tysm EliteMantis17 JSKAR: i'm going eve top tho, wanna get level 7 [hidden]: go ahead [hidden]: its norms :P EliteMantis17 JSKAR: <3 A player did not lock in their pick or ban. Your group was returned to matchmaking. You are now back in a chat room with just your premade. EliteMantis17 cancelled matchmaking. EliteMantis17 cancelled matchmaking. You are now in a chat room with your full champion select team. EliteMantis17 joined the room. [hidden] joined the room. [hidden] joined the room. A player did not lock in their pick or ban. Your group was returned to matchmaking. You are now back in a chat room with just your premade. EliteMantis17 cancelled matchmaking. You are now in a chat room with your full champion select team. EliteMantis17 joined the room. [hidden] joined the room. [hidden] joined the room. [hidden] joined the room.

After about 15 minute Q timers inbetween each champion select, literally going through the banning phase every single time with the dodger being last pick each time on either team, and before my previous game I had an even longer experience, I've spent about over 40 minutes just trying to start a single game...

If there was 4 extra bans in those banning phases, it would've been even longer and more tedious than it already was.

I agree, I hate seeing cancer in my games, but I'd like to actually play the game eventually instead. If I had to go through all the dodges and 10 bans, I'd probably just accept support in blind pick instead of watching an entire movie (no joke, I've watched and finished napoleon dynamic during a single Q up with finding lobbies and dodges..).

Do we need 10 bans? Competitively speaking yes, but seriously the Q timers are so ridiculous nowadays, not even complaining about 10 bans before thats even confirmed implemented, but just in general... I know we all have to struggle with it but champion select needs to feel a lot quicker as it is now, its the one thing riot can do.. I understand you can't force players to play a more rarely picked role making finding games hard, but atleast lighten up on some things, like if the champion somebody is hovering, is hovered, it just locks in instead of dodging.. we have /remake if they're AFK and chances are if they banned they're here just not paying attention. I'd like to see champion select fixed before adding any extensions to the Q timer, then we can talk about prolonging particular phases such as banning phase.

5 Comments

cope moment1 votes

I think they need to just punish dodging more

Tormentula1 votes

{quoted}

I think they need to just punish dodging more

Most of the dodges I witness usually are due to afking, client crashes, or flat out not paying attention. Riot can't really stop "afking" or "crashing" by punishing players more, only intentional dodges due to hating the team or having a toxic player is punishable (even if the dodger is in the right).

They need to make these occurances and events go by faster. I wouldn't mind dodgers if the total time for getting a game started wasn't so long, boring, and tedious. There's a difference between having 5 champion select atempts but still getting in a game before 10 minutes, and then there's having 5 champion select atempts, but spending 5 minutes in each champion select individually before the dodge happens.

Ok sure but why1 votes

they need to shorten the ban timer to 20 seconds

BLACK REALM GOD1 votes

10 bans would mean 1 ban per person which is a great idea in my mind.

shorter timers -10 seconds to ban because there's no reason why you'd need to discuss bans with people since it's your ban

possibly make all bans happen at once by allowing every player to select the champ they most want banned and counting down the 10 seconds and locking in whoever the player has selected as a ban. if multiple people ban the same champ it just means there will be less champs banned

for example you're playing solo

the game loads up - you get 10 seconds to choose your champ like in the current draft system

then after that 10 seconds expires a full roster of champions appears for everyone. each player chooses who they want banned while paying careful attention to not ban their teammates champs but cant see who others have chosen to ban.

after 10 seconds more have expired the bans are locked and revealed to show how many different champs were banned - i.e. 7 yasuo's 2 sorakas and a blitz crank.

all yasuo's sorakas and blitzcranks will be banned leaving the rest of the champ selection open for drafting.

Calabok1 votes

no. 10 bans is good. Never NEVER have to see Yasuo or Fizz AGAIN.

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