Azir, the Bird Who Couldn't Peck a Champion
So why is
W, Arise designed to prevent auto attacks when his soldiers are attacking? He gets the cool animation that makes his auto attacks really "zappy" strong, and a crit, although probably niche, could make it more interesting, but his AD and on-hit effects are useless because of his soldiers, even
can do better, while other irregular champions,
can at least scale with either AD, AP and/or attack speed. This really affects his itemization really hard. I pay full gold for
and
just to make full use of everything I paid for, or even
just because I can and always can auto attack. I understand that you don't want to do hybrid champions but I have to point out that AD is not the same as AP, where ALL champions can always use AD to auto attack and I like Riot to maintain this gameplay element constant
TL;DR:
needs to also auto attack with his soldiers in range, any form of balancing is possible as long as he can do this for itemization sake.
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