Azir, the Bird Who Couldn't Peck a Champion
So why is
W, Arise designed to prevent auto attacks when his soldiers are attacking? He gets the cool animation that makes his auto attacks really "zappy" strong, and a crit, although probably niche, could make it more interesting, but his AD and on-hit effects are useless because of his soldiers, even
can do better, while other irregular champions,
can at least scale with either AD, AP and/or attack speed. This really affects his itemization really hard. I pay full gold for
and
just to make full use of everything I paid for, or even
just because I can and always can auto attack. I understand that you don't want to do hybrid champions but I have to point out that AD is not the same as AP, where ALL champions can always use AD to auto attack and I like Riot to maintain this gameplay element constant
TL;DR:
needs to also auto attack with his soldiers in range, any form of balancing is possible as long as he can do this for itemization sake.
because they can auto attack at your face using E, Shifting Sand, but he really can't because he's being pampered by his luxurious soldier busy with his "I'm helping :)" stance. You still think he's really almighty when he can't do that himself?
for a bit, she got the kit similar to a sniper, so like him, she needs to be "untouchable" but she can also make a surprise entrance during teamfights to clean up the mess, much like any assassin. But that's the image we can get from her, she got one of the longest auto attack range (650) in the game, and that makes her benefit really heavily from anything supporting Attack stats, compared to other Marksmen.
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