Hook cancel between nautilus and Blitzcrank

ArcadeGamer01··1 votes·962 views

So I like to play nautilus, he is definitely one of the best champions that I play and I've experimented with how I can cancel blitz's pull with my hook. I've done it twice already and it is extremely funny and always leave the enemy confused. I have the volume and like 100% and the moment i hear or see blitz use his pull ability I quickly turn and hook to a wall or minion simultaneously and I just stay in the same area which is awesome for escaping his pull. But if blitz does a pull and punch combo like always, Nautilus is still stunned and shot into the air even though he was no where near blitz to get punched. So if that is fixable to where nautilus doesn't get stunned and instead gets slowed that would be awesome.

5 Comments

Calabok1 votes

No, blitz pull should ovveride any other pull

ArcadeGamer011 votes

That would make it completely unfair, having the pull cancel is fair though because nautilus pulls him self away just as he himself is getting pulled it makes sense that he wouldnt be pulled to either side.

The Deckowner1 votes

that is just how knock ups and melee auto attacks work.

ArcadeGamer011 votes

I see that as an annoying bug when trying to make plays, i mean its already annoying his pull can go through walls

The Deckowner1 votes

same thing goes for all aa based cc, udyr bearstand stun, nautilus passive snare, doesn't matter if the enemy displaces themselves, the cc will apply as long as the aa animation is winded up.

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