We Need Better Defensive Options!

Aerdrift··5 votes·3,459 views

With the current rune shards, runes only give us a measly 15-90 scaling health (which is around 5 health per level). With the ginormous amount of damage currently in the game, aren't some stronger defensive options necessary? During season 8, running resolve / inspiration would give you 30-270 scaling HP. It is clear that the community feels that strong defensive options (like the scaling health from runes in season 8) is needed. To Riot: Are you guys taking a look at any sort of major buffs to the current scaling health to rune shards to compensate for the nerf to rune health?

What are your thoughts on the matter, my fellow gamers? [sg-syndra]

5 Comments

Aseraan4 votes

The shards definitely needs more more work like it should atleast give you 150-190 hp at max level than i would start thinking picking it up. Armor shard is still weak and for resolve tree i dont know the other options are trash because of how good Aftershcok is or they are just trash in general. If aftershock needs a nerf to make the other none keystone runes in resolve tree better im all up for it. Triumph is still broken tho its miles better than most precision rune and even there its pretty much everyone goes triump attack speed stacks and coup who plays whit precision runes.

i dont want to say this but maybe we should not have keystones. or maybe the problem lies in the problem of we get the same or even more damage as the old system and way less defensive and sustain options. Also where now you only opt 6 pick in the old system you managed way more option wich i miss.

Btw did i say i miss the old system?[sg-janna]

FireDrizzle2 votes

Grasp is strong as well as aftershock. If everyone is going attack speed stacks they arent bothering too think, sometimes the tenacity is good and bloodline has been buffed.

Tahminatrix 2 votes

It doesn't help with the fact that ogregrowth (ya i went there) is still weaker than it used to be for champions who actually wanted to stack health / defensive items.

Along with the fact that tanks almost had to go resolve + inspiration for the extra hp ...inspiration no longer gives extra stats for picking it now so the whole tree feels super weak unless you could abuse a particular rune in it heavily.

Im not even exagurating when I say , over the time that overgrowth was nerfed and runes were changed to where we can pick the substats we get from them (except much weaker substats), tanks lost up to or even more than 1k hp late game...

Aseraan2 votes

Miss celestial body tho...

TheSingularity2 votes

Be great if they gave the 1400 hp they've removed from tank items. Also that 90ish armor would be good to have back as well

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