My Zoe rework

painteon·11/19/2018, 6:03:56 PM·1 votes·760 views

Zoe is a thing. There are some good ideas in Zoe's kit that make her fun to play but not so fun to play against. My rework aims to change her from an assassin/mage hybrid to more of a trickster mage, kinda scrapier mage. My hope is that Senpai Rito will notice me-...I mean my hope is that the rework will not only make her more enjoyable to play but also more enjoyable to play against.

P: Zoe's auto's are infused with 10% of her total ap.

Q: I am completely overhauling this and changing it into a ricochet ability. The q will no longer gain damage based on distance or gain distance based on Zoe's position. Instead it will be a line skill shot that can ricochet off anything (from walls, minions, monsters, and champions) a total of 2 times. Each time it ricochets off something the damage it does to the next champion/minion is increased. This is still a skill shot so the ricochets will need to be aimed. There will be a guided line that will indicated the direction it will travel after the first bounce only. If it travels to the max distance after being shot out or bouncing off an object and doesn't hit another object then the skill will dissipate.

W: I have two ideas for this ability. However universally between the two ideas I am changing the bonus move speed she gets into a 60% haste (bonus move speed) for 0.5 or 0.75 seconds. She can also still pick up the summs and actives from other champions.

  1. she will no longer get random summs or active drops from minions. She will need to cast her w to get a random active/summ. She will need to cast it again to use it. The duration that she can hold onto the active will also be the cooldown of the ability.
  2. almost everything is the same but, just like poppy's buckler, if an enemy steps on her item drop it will disappear.

E: The e will just be the same but it only drowse's on contact. the drowse just slows the champion down by 40-50% for 1.5-2 seconds. Within the duration of the ability, Zoe's other abilities are given a bonus effect called sleepy dust which means that if any of her other abilities make contact with a drowsy target it will sleep them.

R: its the same.

The point of this is to make her more of a mage that dances around you and is hard to catch than being an annoying nuke/poke mage. Hopefully This will get enough upvotes so that Rito notices and thinks about what i've put down here. Thank You for reading all the way tot he end.

1 Comments

Hominus Nocturna11/19/2018, 6:11:41 PM2 votes

my zoe rework 2.0

go to riot servers

and do this line find -type f -name 'Zoe' -delete