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AP Ezreal needs buffs

painteon··3 votes·2,320 views

AP Ezreal doesnt feel that rewarding to play. Most of the issues come from his early game. Since I need to max w to do any real damage to the champion the q is pretty lackluster at best. The ap ratio on the q is negligible and due to the his wave clear is very very slow which is not good when going mid. I understand that he's supposes to be a scaling champ but the uselessness of his q, doesnt really go away until I have 3 items and it can barely do decent damage on its own. I have to hit a target twice in order to do reasonable damage to an enemy champion as ap ez. if I hit w but not q our an auto or e then im useless for the next few seconds until my w comes back up. Which isnt the case for ad Ezreal. This is an issue I had with old Ezreal as well but it was manageable since he did decent damage overall.

My solution is to siphon some of the ap ratios from his w and e and add more ap ratios onto the q.

Im not sure if that solution is realistic for what you guys want to do with Ezreal but what i do know is that playing ap ez isnt as good as it used to be and it isnt that rewarding.

12 Comments

haram is bad2 votes

ap ez was so much more fun before the rework, and his new w still has an insanely low impact on the game as ad anyway

BeatzBoyFTW1 votes

You mean the old W that doesn't get blocked by minions & chunked all enemies' HP in a line?

banana boy2 votes

Wow.

It's not like AP ezreal can do half your health with two non-skillshot spells (his W+E combo) and he's not even fed...

painteon2 votes

w is a nonskillshot spell???

What do you think happens when you w and e into an enemy and dont kill them? your auto damage is laughable and your q damage is negligible. unless you feel like taking the chance at ulting them point blank i dont see how that is a reasonable argument since your w wont be coming back fast enough to stop you from being autoed to death by an adc or bursted by a better mage.

iPooUnicorns2 votes

AP Ezreal is dogshit until you have items.

Fortunately you can ignore this by getting a Muramana before going the typical AP Ezreal items.

But wait you unicorn shitter, Muramana isn't an AP item.

That is true, but you're in luck! Every Ezreal ability has both an AP and AD ratio.

Build path looks like this:

item 3070 item 3057 -> item 3004item 1001 item 3802 -> item 3285 item 3100 item 3020 -> item 3089 /item 3146 /item 3135

Full build generally looks like: item 3020 item 3042 item 3100 item 3285 item 3089 item 3146

painteon1 votes

That looks interesting. The muramana would fix the horrible early damage that comes out of his q. Thanks for the build.

What doesnt make sense to me are the ratio's on q. Ad has such a ridiculous ratio on the q that I can build full ap and still have a higher ad ratio than ap. I really wonder why it isnt much closer to equal. Or why riot doesnt do some number wizardry and give the higher ratio to the stat that the items boosting the most, similar in concept to adaptive damage.

(yes i understand that the ap ratio is based off bonus ap and the ad ratio is based off total ad but even when you know that the scalings for both just seem weird to me)

Dynikus1 votes

AP Ezreal doesnt feel that rewarding to play.

so stop building him full AP?

KlydeFrog1 votes

Okay let me brighten your little horizon, build manamune, ludens, cdr boots , hextech and lich bane and last item can be what ever . Frozen heart , rageblade, static shiv you get the picture

painteon1 votes

the point is to go full ap ez like before. There are only two ap items in that build

KlydeFrog1 votes

You under estimate transcendence like something fierce

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