pantheon
do you think pantheon should be buffed? he used to be a well played champion but now no one plays him
do you think pantheon should be buffed? he used to be a well played champion but now no one plays him
Pantheon has always suffered against tanks, but against the right composition he can shine in the early to mid game. As a former Pantheon main i can say that Pantheon still has his strengths, but he has minimal damage late game and his clearing is pretty poor. The reason why Pantheon doesn't fit well into this current meta is because Juggernauts (Garen, Skarner, ect) can not only tank more damage than him, but can contribute more than Pantheon at the moment.
Garen can silence, deal AoE damage, apply BC with said E, ult does true damage, and with warmog's he cannot die if you let him run away and don't catch him in at least 8 seconds. That is the other thing, Q allows him to run so much faster that you need to poke him just to prevent him from recovering 300 hp per second.
Pantheon's damage falls off mid-late game and he can only kill carries assuming he is alone with them AND ALSO ASSUMING HE HAS MORE ITEMS THAN THEM. He just doesn't have the damage in his kit to do anything more than poke and all-in. He has no escapes (his ult is on a long cooldown and you should be using this to get into fights anyway), poor damage output late game, and one hard CC stun that only lasts 1 second.
I have found that the best way to play him is against a squishy mage or assassin and max out E because E does so much more damage at the first few ranks (and above) and costs less mana than the old "SPAM AND MAX Q." You will do more damage with less mana and while it relies on your W, your Q can still execute because it benefits from E's passive.
The only other instance where Pantheon is useful is in the jungle. When you go jungle with Pantheon, you are not jungling for you. Late game you become a tank and you are a poor tank at that. Your whole job is to get your entire team, at whatever opportunity that you can, fed. You have a hard stun and do a ton of early game damage. Even tanks can't stop you early because your roams and damage are great early on. However, past mid game you don't do anything but try and protect your carries. If you don't build defensively then you get blown up and if you build defensively then you can't do much other than apply BC stacks with Q and try and hit the entire team with E when they dive your team. Always W the assassin trying to kill your ADC in the backlines.
Should he be buffed? I think so, if not a rework, then at least a buff in damage or stun duration.
Ps. I realize this is a reply to thread that is kinda old, but i hope that helps.
thanks man I appreciate it this gave a lot of info
thanks man I appreciate it this gave a lot of info
No problem. Also, if you still want to play Pantheon then I recommend camping lanes as a jungler or roam frequently with team mates that will follow up on your ganks. Your goal as Pantheon is to get your team fed early. Try not to take too many kills for yourself since you fall off late game, but with the new juggernaut items, Pantheon is at least a bit stronger. Playing him as a tank is a bit more viable, but always build damage early. His early game is beastly and he is to be feared from levels 1-8. Titanic Hydra is pretty nice on him if you build tanky too. The passive makes your clearing so much better and keeps him more relevant. Before these items were introduced, he relied on Ravenous Hydra to clear and it sucked.
TLDR: Go primarily tanky (better mid-late game) or full assassin (best early-mid and if you manage to snowball you can carry the game)
Just remember that Pantheon is meant to be used as a tool to snowball your team early on. I recommend using him in Gold or higher. Teams work better in those elos and you are going to waste your time using him in silver and bronze because of how tunnel visioned your teams usually are.
If you have more questions, I'll give you my opinion on them. I'm pretty happy you at least read this and I'll be more than glad to help again.
How small would you say Pantheon's window of opportunity is? I feel like it's right after level 6.
I feel like pantheons ultimate needs to be buffed. I dont understand why it takes like 5 seconds to build up, another 5 seconds to land, and then it ALSO tells the enemy exactly where you are landing. Unless you just straight up arent paying attention good luck hitting anybody with it. Then even if you do hit someone with his ultimate it doesnt do any damage. Either boost the damage, reduce the cast time, or remove the enemy being able to see where you are landing. I have yet to see any other ultimate that takes as long and also tells the enemy 5 seconds in advance where not to stand. Its ridiculous.
Pantheon needs a big rework
i posted this two years ago -.- lol