Old Champions that Require Reworks

What Is Smite·1/15/2015, 9:56:44 AM·1 votes·295 views

There are many old champions that require reworks since the start of Season 4 and before as Riot Games has stated. Riot employee's who work on champion concepts have clearly stated that they do not want certain champions in certain roles because it goes against their design flaws and take away from their lack of counter-play. Let's take a look at Tryndamere (the champion, if it was the CEO there would be much more), Tryndamere is a Fighter and a secondary assassin. There are several champions who fall into this classification and it has been stated that it is an awkward situation for most champions to be in since it is hard to gauge their power in terms of balancing (look at Diana). If Riot actually wants to look at champions to rework then I think they should start with champions who do fall in the Fighter/Assassin typing such as Tryndamere, usually old kits usually have unnecessary power in them since when they were originally modeled they had to survive Irelia. Poppy was given her Diplomatic Immunity, Tryndamere was given his Undying Rage, and many other Old champions that still remain to be reworked still have their "Ultimate Shield" abilities which usually do a couple of things which induce frustration everywhere when you face those champions.


Champions who need a Rework

Tryndamere -He might seem balanced at current but lets be honest, a safety from death ability that lasts for a full 5 seconds is kinda obnoxious -Fury generation also gives him up to 35% Crit Chance while also doubling as a way to heal, free stats just for farming creeps -Ability to activate his Undying Rage through Crowd Control Effects, usually on any other champion once you get hit by CC you are unable to use any abilities so why does he get a pass? -Mocking Shout allows Tryndamere to nullify up to 80 AD on any champion and slow them by 60% (if their backs are turned to him) for a full 4 seconds making it the Longest lasting CC in the game

Poppy -Devastating Blow is an ability which turns all of Poppy's damage to Magic damage for 1 hit, applies on-hit effects, and deals %max health damage, why she needs this power makes only a little sense since her AA range is 125 -Paragon of Demacia grants Poppy Bonus AD and Armor for taking and dealing blows up to 10 stacks, Rioters must have know that she would be oppressed in lane so they gave her an ability to help with last hitting under tower -Heroic Charge allows Poppy to dash 300 units towards an enemy dealing up to 150 damage plus extra damage if they collide into terrain, a lack-luster dash ability if you ask not only does it travel 300 units towards your enemies but it also carries them along for the full 300 units which can lead to your team losing some kills -Diplomatic Immunity allows Poppy to Ignore all incoming damage except from the champion that she has targeted with her ultimate, this ultimate coupled with her passive allow her to tank multiple champions for 8 full seconds (at max rank)

These are two of many old champions that fall in the Fighter/Assassin classing that require a rework because of the unnecessary power their kits are given that trump the majority if not all of the newer champions that Riot Games Releases. If you guys have more Champions to add that fit the Fighter/Assassin classing then just add them in the comments and I will edit the post, I plan to have all the Fighter/Assassin class champions listed so that Riot can affirm with the player base what they need to rework about said champions to make them fit with the newer seasons of League without being "OP"

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