Evelynn rework concept.

Rico Nasty··1 votes·405 views

I decided to turn her into more of a stealth assassin, because she is more reminiscent of a fighter right now, lol. I decided to remove a bit of her unfun machine-gun playstyle and make it more of a mix between current Evelynn and some mages like Karma or Syndra, but I kept the simplicity of her kit.


Passive (TWEAKED): Sight radius lowered to 500.

Q (TWEAKED): Hate Spike - Evelynn shoots out a line of spikes in a skillshot ability, dealing 90 magic damage. Range: 945, Cooldown: 4 seconds, Cost: 65 mana

W: Unchanged

E (NEW): Quadrant Despair - Evelynn summons four dark orbs next to her. These orbs can be fired by clicking on an enemy. They can target any non-ally unit, but can also be blocked by any non-ally unit. They deal 50 magic damage each, and if all 4 are fired at the same target before they go on cooldown, they stun the target for 1.50 seconds. Range: 680, Cooldown: 4 seconds, Cost: 50 mana

R (NEW): Agonistic Strike - Evelynn may click on a target, getting a big movement speed buff (95%) and dealing 90 magic damage to the target on collision. Slows the target by 60% for 2 seconds as well. This ability has 3 charges. Range: 700, Cooldown: 105 seconds, Cost: 100 mana


Tell me what you guys think about my Evelynn rework idea! Don't be afraid to be blunt, it takes a lot to offend me lmao :) Thank for reading!

3 Comments

Lauricella31 votes

I'd rather they not rework her again, just tweak/buff her current abilities.

Edge of Daybreak1 votes

That numbers would need some tuning since that E as proposed is busted. I'm trying to understand the R. So it makes eve turn into a ram basically. can she cast other spells while running at you? Does it ignore unit collision? Is it a dash? Also this R is too strong if this is level 1 numbers unless the 30 second CD is to use the next charge.

Rico Nasty1 votes
  1. I'll fix the E
  2. Yes, it's like a mix between a Sion and Akali ult. No, she may not cast other spells while running at you. Its basically a dash.

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