HUD & Screen Clarity (Riot, plz notice)
"Clarity" is the key phrase in this season, it seems. The whole Summoner's Rift map was changed for the purpose of clarity.
There is still a glaring problem, however: The HUD.
It blocks way too much of what is going on at the bottom of your screen. This is a glaring issue, especially if you are on the purple red team. People can shrink it, but that still doesn't solve the problem in the issue with optimal clarity. That problem only magnifies when using the locked screen at any point, because then you have an unnecessary blind spot (again, especially if you're on the red team.)
How can this be remedied? It's simple. Keep the HUD at the bottom of the screen, but put the whole playable screen above the HUD. The top part of the HUD would go to its specific side. Make them separate from the clickable, playable screen. The only negative is that the size of the playable screen would be slightly lower to accommodate the HUD at the bottom and sides. The positives, however, outweigh that minimal change. So many problems would fixed, and there would be absolute clarity with no blind spots.
If people prefer the current way, it can easily be made so it can be toggled in the options menu, just like the Summoner's Rift music. With that said, there wouldn't be any reason not to do this.
What are your thoughts? Do you agree, or do you think it's a ludicrous idea? Do you have anything to add to this idea that would make it possibly better? Please, by all means, add your thoughts so that we can gain true clarity in this game. :D