ARAMS - Too one sided? + Champions in ARAMs Idea
I'm a big ARAM player. I mainly play them at the moment, and I noticed a lot of flaws, and how its really luck based from champ select on who you get vs who the enemy team get.
Example: You can get a full melee (ad) team comp/low poke vs against a huge poke team comp, and they'd just poke you from under tower and it'd be a sad unlucky game.
, etc.
That part of ARAMS is pretty lame, and I get that it "randomly generates" who you play, but I think it should be reworked to even out champions on a 1 for 1 bases from your team vs enemy team, as ARAMs are currently too one sided.
I also think certain champions are sorta unfair and should be disabled/tuned down in aram.
You have a champion like:
- Broken all around, but when they rush the classic
and are basically free Health packs, I find it unfair/lame.
- You cant use his mobility to the fullest as theres no wards. A suggestion: Allow it to safeguard (w) to the mini poros on the ground. I think that would be cool.
Thats all I can think of. Let me know, as I mainly play arams to relax and have fun, but its just way too one sided. Youre either really annoyed or having fun, so yeah my solutions. Thanks for reading.
give you vision of invisible enemies and units.
in arams. feelsgoodman