Ghostcrawler kind of hinted at Thresh being OP.

Colonel J··2 votes·425 views

In the sense that they have no real weaknesses. Which I agree.

Strong pickrate and winrate.

But what can be done?

I just say make them melee or reduce their attack range even more.

5 Comments

Yautja wannabe1 votes

Thresh is definitely strong, and he has very clear skill expression, so overall it's understandable as to why he's such a popular champion. But, he also has counter play. If he's unable to land his Q or a flay, he and his teammates can be in a lot of trouble until they come off cool down. Overall, he's a CC heavy tank, which is what Riot intended for him to be. And as far as nerfs go, they could nerf the passive damage from flay, but in the end I highly doubt Riot will change him around too much. Janna on the other hand is what I'd call a broken support, because her kit is just too overloaded. She's perfect for quite literally every scenario really.

Tormentula1 votes

He's not OP, he's just a generalist.

Jack of all trades master at none, and for a support thats pretty damn good.

While some champions have strict identities, like blitzcrank's hook, tahm's save, janna's shields, alistar's tankiness, etc etc

Thresh has a little bit of everything:

  • A hook but it doesn't bring targets over walls like blitz
  • A shield but it isn't instant, or as strong as other shields like janna
  • An escape for allies but unlike tahm it has to be grabbed and can be body blocked
  • Flay is kinda iconic to thresh, can't compare it to anything at the top of my head, but its not necessarily strong on its own.
  • Ultimate makes an AoE (kinda?) slow so he's impactful in teamfights other then hooking a single target like blitz.
  • Passive makes him tankier like vanguards by he has to scale with his passive overtime rather than itemize.

Additionally he's a playmaker support with skill expression so without a doubt a good thresh can solo carry a game off of the plays he makes. You can't really take that away from him either. Any time a support is seen as a playmaker or has skill expression, it gets a little bit of eyebrows raised at it... especially in a meta where autofill exist (a thresh/support main vs. an autofill, winrate is going to look higher then usual off of the skill expression in the lane.)

Items could play a part in why thresh is better than usual however. Additionally junglers are ganking more frequently and thresh hook's make those ganks even stronger, there's a lot of game factors involved in impacting thresh rather than thresh himself.

Colonel J2 votes

They're only not good at engage and poke, but make up for it with sticking power.

Noxian Pride1 votes

Just a couple small corrections/fun facts

Last I checked, Thresh hook actually can pull over walls technically, it's just they practically have to be hugging some of the thinnest walls in the game. the river wall that leads to gromp comes to mind.

Also (I haven't confirmed this personally, but from what I've heard) if someone tries to bodyblock the lantern, if you zoom the camera in on it it becomes clickable again.

MaeDoSan1 votes

If hard to play champs are strong I think it's ok

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