Thoughts On How To Improve Dynamic Queue

Dr Birdie·6/19/2016, 9:43:54 PM·1 votes·457 views

I have been thinking a lot on how Riot could improve Dynamic Queue in the eyes of Solo Players. I don't feel Dynamic Queue should just be thrown out the window, however it does have some problems that need fixing.

Honestly I think there should either be some reward for playing solo should there be larger premades on the enemy team or something. The idea I was thinking of was this. More LP gain/ less loss, when playing against a team that has more/larger premades on it than there is on your team, and less LP gain/ more loss if you are part of the largest premade in the match, and obviously normal amounts if both teams have the same amount of premades and solo.

I think this would both increase the reward for fighting an uphill battle and reduce the frustration of getting into a game and seeing premades, as you would see them and think "alright, if I win this I am getting bonus LP but if I lose it'll be alright because I won't lose all that much.

I would love to hear ideas from you guys on how you would make Dynamic Queue better for solo players. Please refrain from any "just get rid of it" comments as that is not what this discussion is about.

1 Comments

Lazypeon1006/19/2016, 9:46:58 PM1 votes

I think ranked fives needs to be added back without the proposed time constraint. As for solo players they could gain / lose more / less LP based on the premades they are put with. I don't think that would solve the issue but could be a band aid I guess.