Can we have teammate's ping level visible again and even shown in game?
It will make explanation on why players are having hard time playing the game so much easier. If keeping the ping levels invisible has to do with players leaving the match if they see someone with a bad connection, why not compensate the team with missing players with some buffs? Should this game focus on rewarding players for staying in the game rather than focusing on the levers, especially since this game is a game of teamwork?
It would be even better if we have the ability to check our ping before starting any match IN the LOL client, especially when shown in a graph. Checking the ping in the CMD program can be unreliable, especially if using a different website such as google to check. Also, setting up a custom game just to check the ping takes up time. Even then, ping spike is difficult to notice, especially occasional short, but strong spikes. The client already has the ability to read the ping level, why not expand it?