ADC Masteries Guide S6
Masteries are complicated. I'm not saying I'm by no means right, but this seems to make the most sense so far:
18/0/12
FEROCITY TREE:
It really depends on what kind of ADC you're playing now. There really is no 9 times out of 10 core build anymore, but here's what works most of the time.
Fury.
**Feast. ** [EXCEPTION]: If you're Varus, Kog, Cait then you may wish to take Double-Edged Sword instead. You can use that extra damage from range without taking the extra damage in return most of the time.
Opressor _This is especially useful on Twitch and Draven, as they have their own slows. This also provides better early-game stats for all ADC's than Bounty Hunter will.
This absolutely works best on Caitlyn with the Net + Headshot combo. _
Battering Blows. _[EXCEPTION] If you're Corki, take Piercing Thoughts instead. _
This is where it gets tricky. There's no set keystone for all ADC's. Cait, for example, isn't going to benefit very much from Deathfire Touch.
Deathfire Touch: NOTE: This only works on ABILITIES, and not Basic attacks.
These are the champs - and their ability - that this works best on:
Draven (Q) Twitch (E) Corki (E) Vayne (Q) Lucian (Q)
Warlord's Bloodlust:
Cait Tristana Kog Vayne Miss Fortune (especially on her Ulti) Quinn
Fervor of Battle:
Cait Graves Miss Fortune Lucian
RESOLVE TREE
**Unyielding. ** _Note: If you're Graves, go with Unyielding. _
Tough Skin Note: This negates the +2 (total 5%) damage to ranged champs on Double Edged Sword making it total 3% again.
Runic Armour (Yes, i spelled it with a U. Wat.) This boosts Vampirism, **Feast **and **Unyielding **masteries as well as lifesteal from Doran's Blade and **Cull
Perserverance Note: This is also boosted by Runic Armour.