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Should teemo get a rework or just be deleted ?

ownagepants11··2 votes·968 views

Teemo is a major source of annoyance for many people so I want to see how people feel he should be handled .

19 Comments

Calabok3 votes

your poll did not include the all important " He should be buffed" selection. wtg

ownagepants111 votes

You cant add another poll through edit that kind of sucks

frigginmurlocs2 votes

Teemo has never been buffed, why change that now?

Mathbalnase1 votes

He received an unambiguous net buff as recently as V4.5!

4 extra base armor!

Before that, you have to go all the way back to V1.0.0.146 for a bugfix that acted as a functional buff to his E or V1.0.0.138 for a substantial actually-changing-intended-mechanics-in-a-way-that-benefits-Teemo buff

frigginmurlocs1 votes

wow, just wow 4 whole armor is the extent of buffs teemo has recieved in over four years

Mathbalnase1 votes

Well, he's also received other beneficial changes, but I omitted anything that was packaged (came in the same patch) with other changes that could be construed as nerfs, or that were clearly reversing nerfs that came immediately or shortly before (basically 1-2 patches). For instance, the range increase on his shrooms, if assessed in isolation, was definitely a buff, but it was packaged with gutting their duration and other changes the net result of which were nerfs, while the removal of the decay on his slow could be seen as a buff if not for the fact that the decay had only just been implemented in the previous patch, and so its removal is better seen as the undoing of a nerf.

ownagepants112 votes

To be honest did not expect anyone to say hes fine as is .

Mathbalnase1 votes

Some people are comforted by seeing Our Lord and Master nerfed into the dumpster.

ownagepants111 votes

Im sorry can you explain?

Mathbalnase1 votes

Some people don't like Teemo, but understand that he will not be deleted, so prefer to see him remain in his current over-nerfed state rather than received the rework he needs (even if that rework might alleviate the very problems that cause them to dislike him).

Because logic.

redniwediS2 votes
  1. Riot will never delete a champion.
  2. If point 1 was, for some reason, changed Riot would still not delete one of their most marketable champions. Have you seen the hats?
ownagepants111 votes

Riot is probably never gonna see this just wanna see how people feel .

Mia Hanoka2 votes

Needs to be reworked badly. no one wants to admit it but a few brave people who know it. also only people who says he is fine as is only want to keep the growing problem that is teemo's play style. if its not a rework he should be removed permanently.

NOW THEN! if you all are done screaming foul and whining about teemo be fair and balanced you will see a flaw that needs to be fixed. name one other champion in league that can leave behind active wards that double as way to much damage and a powerful slow? sure zyra for roughly 10 seconds the seedling hangs about and caitlyn who leave behind 5 minute traps that are visable to every one same with nid but that one is 3 minute traps but those last to guess what dont grant vision unless some one triggers them.

NOW TEEMO ON THE OTHER HAND! with CDR that he builds any way no matter what teemo path he goes can get upwards of hard AP teemo unholy grail, morellos, AS teemo Nashor's Tooth and Unholy. so on so forth any way besides what ever build path the point is that no other champion with in five minutes after the first ward is placed can lay 17 more wards that can do damage and powerfully slow enemies. if you count normal wards guess what that is 21 wards toss in a pink 22 no other champion gives this much vision in this game and your default responce is "red trinket counters it all." think about that then look at the numbers again please.

if I was to rework teemo I would change how is damage is done OR remove the vision it grants. one or the other I dont give a crap if teemo keeps the damage on his shrooms I really dont if you feel that that is his ultimate weapon fine be that way you have to loss something the vision it gives is so powerful when dispersed properly that even if hte shroom does not trigger you know where some one is and we have no clue. that one thing alone violates the fundamental rule riots been screaming about since the vision reworks. if I had it my way they would not stealth either but you know what that would be to hard a punishment.

but its simple:

  1. keep the damage and slow loss the vision and map dots that would give you a heads up where the enemy might be.
  2. loss the damage get an expanded visual range and have a more powerful slow with the bonus of an stealth reveal cause I am nice like that. also hard cap the shroom amount at 3-9. this way teemo gets double or more wards then every one else and 3-9 of them are powerful slows.

I am really a nice person I just hate how teemo players are always stains in the forums going on about if he losses the damage he losses all hope of being viable. honestly I am only mad about the damage AND the vision it grants.

ownagepants111 votes

You made some good points for me I would take the damage from the shrooms away and give it debuffs that you would pick at level 6 so your shrooms could reduce attack speed or Magic resist stuff like that and I would keep the bouncing and take it a step further like if the shroom while bouncing hits a champ it explodes this would let teemo use his shrooms to help set up team fights by sniping key people with his shrooms before hand. What do you think of his QWE?

Mia Hanoka1 votes

I like that idea about the bounced shroom working like a ziggs bomb it makes sense. as for the other suggested stuff about the MR reduction or attack speed reduction also works and makes sense. other thing I forgot to mention about the just visual shrooms would be they would not cost mana if would cost a lot less mana since the damage is not there any more.

as for his QWE? I dont mind them as they are but with the loss of damage on the shroom that power would have to be either relocated to these skills or granted in some other method honestly I can take the Q hitting harder and the DOT bleeding for more over time. Maybe put a small mana charge on the E if the damage it gets off the reallocation of shroom damage to be to much and make E a toggle. by small I mean REALLY small unless its like a game changer amount like jinx rockets then probably closer to that amount but honestly it not extending his range as well as boosting his damage.

Mathbalnase1 votes

[{quoted}](name=Mia Hanoka,realm=NA,application-id=3ErqAdtq,discussion-id=bRh7NwOE,comment-id=0003,timestamp=2015-09-27T20:29:06.002+0000)

no one wants to admit it but a few brave people who know it. also only people who says he is fine as is only want to keep the growing problem that is teemo's play style.

That's just not true.

There are also people who A) understand that Riot is never going to delete him, but B) are comforted by the fact that he's been nerfed into the dumpster.

Teemo is not fine. Teemo does not need more nerfs. Teemo will not be deleted. Teemo needs a full rework.

Mecha MaIphite1 votes

Did Yorick someone Yorick say Yorick source Yorick of Yorick annoyance?

DrNova1 votes

Teemo is fine. The forum hate borders on nothing but a meme.

I think they should revert the way he places shrooms IMO but IDC really. Have only played him once or twice in ARAM

Marthian1 votes

It isn't a meme. He is extremely toxic to play against: Stupidly good split pushing that requires more resources than most split pushers to deal with, polarizes the vision war into a damned if you do, damned if you don't, and doesn't do much in team fights other than a toxic click blind dart.

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