Guinsoo Gnar, a new carry build
I already started a topic on EUW Boards, but I haven't gotten much response there, so I decided to also post a topic on this matter here.
Because I didn't like how Gnar feels in S6 with the more traditional builds (a bit on the weak side) I tried to use the new items. Death's Dance felt underwhelming but I may have found a great item in Guinsoo.
I don't know if it has been tested a lot before, but my two games were great
http://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/2636191198/207833337?tab=overview http://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/2636994497/207833337?tab=overview
Twice most damage, with a huge lead, in both games. Both games were actually losing at the 20 minute mark. I think it will completely shit on tanky melee toplaners. The thing it also does is this: people tend to run away and avoid teamfights during Mega Gnar, now you actually can get out of Mega Gnar with 8 stacks of Guinsoo and absolutely crush them with Mini. And this way you kinda are both Huni (marksman/carry toplaner) as well as Hauntzer (an tanky engage option)
Anyway, I'd just like you guys to try it out and give me feedback on it.
Thanks in advance.
I'll end this with two videos from those games. http://plays.tv/video/571f6a3aa54b45efd3/guinsoo-rageblade-runaans-hurricane-gnar-build-greedybuildsarefun?from=user http://plays.tv/video/571fce22f10e0ae0c1/guinsoo-gnar-in-its-prime?from=user