2 jungle start items, machettee improves damage, talisman steals health from monsters (can be triggered with aoes). and the 3 fusions get both of these abilities in better forms. yea average sustain took a hit, but overall having 2 items improves variety and actually helps some of them. the only actual nerf is that the upgrades now cost more as you need both items to build up. its a small nerf, but everything outside of Crit using champs got some kind of nerf, if you wanna feel like shit about a group feel bad for the mages who are gonna be phased out for the next 2 weeks.