Riot: Are win rates a source?
are win rates a deciding factor for nerfs and changes? I'm curious about why riot uses win rate in all their posts.
Ultimately this post: http://oce.leagueoflegends.com/en/news/game-updates/features/dynamic-queue-and-future-league
and why do you not compare solo players to dynamic teams?
Will it show that solo players routinely lose?
where is the rest of the information?