Next Steps For Summoner's Rift

EhtOstäf·7/20/2019, 2:53:29 PM·1 votes·1,081 views

I would like to see RIOT add some extra features on the current Summoner's Rift maps.

The current maps only have monsters, dragons, and other critters that contribute to the game if they're killed. While maps consistently have that medieval look (trees, river, bush etc) champions do not.

What we need is a brand new map that replaces the objectives with themes that are aligned with the champions' skins. e.g. Project Map or Battle Academia Map.

That's why I think Qiyana is such a cohesive and well thought-of champion because she uses elements from the map to enhance her ability. Before her, only Taliyah is "perceived" to be using the map's natural make-up with her stones but such perception is completely gone when her Freljord and SSG skins came out. I could be wrong.

It used to be so exciting when Mordekaiser is on your team and even though he's not the jungler, everyone somewhat allowed him to have the final hit on the dragon because the sight of the dragon flying was THE MEDIEVAL element that stayed true to the map. Finally, the dragon (unlike Shyvana ) flies and destroys - "Dracarys" LOL

An interactive map would be fun. e.g. if Riot insists on having Dragons, have at least one of the dragons if "killed" will roam as fast as Quinn across the map to destroy the opponent's team's tower (since we lost the "dragon" due to Mordekaiser rework) or inhibitor. The fun thing is neither team knows which dragon is able to do that. Ha ha ha ha ha (evil laugh) [sg-miss-fortune] That will increase motivation to "get objectives" rather than KDA's.

What say you RIOT?

0 Comments