New Summoner Spell Idea

Jofeyy··2 votes·719 views

I was wondering about the diversity of summoner spells and i came up with an idea for a new one.

The URF summoner spell

For a set number of seconds (subject to balancing), the champion in question gets 40/60/80% Cooldown to all their spells during the duration of this time. This could be a substitute to ignite etc. (lets face it, nothing will ever replace flash) that can grant a brief ability spam during say a teamfight, for example. However, mana and energy will still cost the champion per ability, so its possible to completely drain your mana if you mess up and waste spells during the use of the summoner spell.

"But muh clarity, how will i know when a champ used this?" -The champ that uses this spell could have a flashing effect on them, kind of like getting a star in super mario bros or Kart. Again this can be changed and perfected.

"But muh energy champs will spam too many abilities because they have no mana costs"

  • It would actually not be beneficial to them since they can usually use their full combo and maybe one or more spell before they burst all their energy away. By the time they get it back, the spell is over.

"But muh mages will be too op" -I feel mages will benefit from this greatly (and they should) but it will not be too overbearing because the time duration is pretty small, and for a mage to run infront of the pack and use it will likely get them destroyed. It requires some thinking.

"But muh resourceless champs though" -Ah yeah... These guys. Well that's where the problem starts, champs like Katarina Riven Vladimir Garen Rengar Tryndamere will be insane with this summoner spell. I was thinking that for resourceless champs, the spell could last half the time? Its up to rito how they would handle it.

I truly think this would be a fresh new addition to the game, and will commemorate URF so we can have a new, different gamemode next year.

The icon could be a spatula too :D

9 Comments

Juggernaut6281 votes

"But muh champions that build mana!"

We don't need Ryze Ryzeing up to power. With the rework, he had freakking 2000 damage burst, but somehow I'm the only one who was against good Ryze's as his winrate dropped like hell.

Jofeyy1 votes

Hypothetically for this spell, the max you could ever have is 80% CDR. Ryze would still only have 80% regardless of what his passive/ult is. You cant have 100% CDR.

For like 7 seconds or whatever this summoner spell lasts and the cooldown similar to using summoner 14, it wouldn't be that good of an idea to take it with ryze.

Juggernaut6281 votes

{quoted}

Hypothetically for this spell, the max you could ever have is 80% CDR. Ryze would still only have 80% regardless of what his passive/ult is. You cant have 100% CDR.

For like 7 seconds or whatever this summoner spell lasts and the cooldown similar to using summoner 14, it wouldn't be that good of an idea to take it with ryze.

My point is that Ryze is bursty with 40% cdr that with 80% cdr he'd be twice as bursty as he would get his cooldowns off faster (I think). A bigger problem would be the current Urgot where he can just Q Q Q Q Q Q Q Q Q, but that might change with the rework.

Marthian1 votes

So basically a better ignite? No thanks.

Jofeyy1 votes

Okay.. So what if it just resets the cooldowns of all your spells once? Would that be better?

Marthian1 votes

It has so many abuse cases. Late game, being able to throw out a second rotation of burst is a huge deal. People would only save it until a game-deciding team fight comes up and use it then for a huge advantage.

BigPooStorm1 votes

Uh that would be completely broken on some champions. Imagine a 600 stack Nasus with a .8 second CD on his Q. It would be so difficult to balance since it relies heavily on the champion that I don't think it would work out.

home run1 votes

While this is a great idea, I don't see it being much useful in the current meta. Assassins like fizz, are the only champs i think this summoner spell will be useful for. And in the current meta assassins are almost non existent. I feel like this summoner spell will mess with the new meta riot has introduced. Additionally the balance issues on certain champs like the ones you stated will be too hard to sort out and cause an awful lot of patches that might not even be perfected. You cant just not allow certain champs to use it, because every champ is able to use a summoner spell. And you cant put restrictions on a summoner spell. Thats like saying any champion with a gap closer (Fizz's Pole) can only use flash half the distance. There is already a blue buff for cdr, and there are items to build cdr. Summoner spells are a great way to add things to the rift that aren't available through jungle camps or the shop. Like flash, or teleport. I like your thinking and this could be a great summoner spell but rito has too many other things to worry like the servers, report system/tribunal. Pretty much what im trying to say is this summoner spell would take way too long to get balanced and fixed into the game. Good luck tho! summoner 30

BlunterMonk1 votes

Pretty much a better blue buff as a summoner spell

More from Gameplay

More by Jofeyy