thoughts on how to remove zed's easy lane safety and harass.
there was another zed thread that seemed to touch upon him being unhealthy compared to other assassins, mainly because he has such easy escapes and harass, and I agree. Other champs usually have to blow their all-in ability to initiate and try to get the kill, whereas zed initiates with his ult and can not only displace himself back to the usually safe, original location where he cast it, but even has his W to "juke" others further while the delayed damage from his ult usually and often seals the deal on the target. Not to mention he works on energy and not mana, which adds more to his annoyance level since he'll never really have to worry about running out of mana to harass or farm with.
So, I had a few ideas on where to really cut some of his freebie access to damage that people abuse and make zed have to make actual decisions or make use of better positioning to be able to make use of his assassination kit.
A lot of zed's power in laning comes from free Q pokes that pass through all targets that he can repeat over and over due to energy. They should remove the ability to pass through all targets and make it so that it passes through one target and can hit a second, that way zed has to actually think about how to use his Q better with good positioning while laning instead of indiscriminately spamming it for free damage.
Another thing I thought would be good is to change his R from a targeted skill to a ground-target placement skill. Anther thing that makes zed annoying is that even if you move away when he ults, the animation will follow you until he appears, meaning he will always appear behind you. Making it a ground-target will allow people to not only be able to escape, but perhaps also make it so that if he did not hit a champion within the aoe range with the skill, he does not create a shadow to R back to, taking way a lot of his free escape. However, in order to compensate this being a nerf to his ult, I think he should be able to mark ALL champions that are within the area's aoe effect, meaning that a good zed player would be able to potentially mark more than one good target and possibly assassinate them both if he also uses his W's displacement to get the second and probably youmuu's moev speed buff, cuz we all know zed is going to build youmuu
There are obviously going to be zed mains and circlejerks who will downvote this, but what I really want is an actual discussion of where zed's abilities are over the line as an assassin and where does he have too much safety in his kit where people feel like they can just go in for the kill and not feel like there are any real drawbacks or penalties in attempting to do so.
is one of the easiest assassins to counterplay. His ult will always put him behind you meaning if you know the timing you have a 100% chance to land CC, and a CCed assassin is a dead assassin. His poke is very poor unless he uses his w. By using his W he allows for the enemy lane opponent to heavily zone him. His pre lvl 3 is also one of the worst in the game. He can poke at you, but he will have to take heavy harass/trades in a ranged dominated lane to properly CS.