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Masteries and Rune Remember System

Saldone··34 votes·1,200 views

It's a small change, but it would be nice if you only had to choose which masteries and runes once for every champion you play. Plus it would sometimes means the different between life and death, if you forget what to run and dont have time to check out a guide. Or if you really had to go on the toilet or something like that while in que.

Of course it has to be user friendly, so you always can change it, if needed in special circumstances.

5 Comments

Bard R Friday3 votes

Not much point in doing this when the whole system is getting reworked in 5 months.

Itsbeghdev1 votes

And by then, ideally nobody'll have any problems with not knowing what to go, because there'll be fewer runes to select with greater and more situational impact, and that'll make it all way quicker and more intuitive.

Jason Sepht2 votes

Or If you could set it up like the Old Item pages... and Set up new runes for specific champs and it auto set-ups for you so you can focus on team coordination and pre-game strategy instead of champion set up.

Avienal2 votes

[{quoted}](name=Jason Sepht,realm=NA,application-id=3ErqAdtq,discussion-id=ZuzOQWE3,comment-id=0000,timestamp=2017-06-01T10:50:29.849+0000)

Or If you could set it up like the Old Item pages... and Set up new runes for specific champs and it auto set-ups for you so you can focus on team coordination and pre-game strategy instead of champion set up.

Basically what this guy said, it could be set up similar to how 'item sets' currently work allowing us a unlimited number of 'run mastery setups' for various lane playstyles, alternative play styles (AP Tristana mid for example anyone?) but instead it would 'show up' once we lock in our champion to select what rune mastery 'loadout' we want to make use of.

Riot should not really have much trouble doing this set up since its mostly just a page of input information to 'load' what 'rune masteries' we are going to be using. Especially since the 'new client' should allow that functionality when the old client had no issue with item sets in the first place.

Obviously they can't allow you to change it in the middle of a game to prevent 'trickery or trolling' by using a crappy set up to make people think your alot weaker then 'swap out to the other set' and then suddenly they are disoriented in understanding how to 'fight you now'(Since the new key stones are suppose to have 'IMPACT' compared to the old ones).

Likewise, a one time per champion 'set up' for Rune Masteries would not be helpful for off-meta play styles that ignore the normal build paths of some champions such as how people love to Abuse Death fire Touch on Jhin instead of using thunderlord's decree or Warlord's blood lust which the former would work with the burst he can pull off and the latter could let him get better bursts o speed and sustain or he could go stormraider's surge and use that for a powerful chase/escape measure instead to stack with his current 'mobility tool.

Either way i'd rather they have a nice organized set up where we select 'rune mastery setups' by the champion then be limited to the 20 'maximum upper limit' we have on the existing mastery pages and the just as limited 'rune page system'.

[slayer-jinx-unamused]

Oelyk1 votes

AP trist mid: item 3115 item 3146 (or item 3152 ) item 3158 item 3089 item 3135 item 3100 (or item 3157 )

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