Remove Nasus's lifesteal
Thanks.
Thanks.
This is fun!
Remove
auto attacks
Remove
dash
Remove
stun
See! We're playing the lets make champions completely useless game! Join along!
This is fun!
Remove
auto attacks Remove
dash Remove
stun
See! We're playing the lets make champions completely useless game! Join along!
oh oh my turn!!
Remove
spin to win
Remove
shield
Remove
Jumps
Remove
immortality
Remove
life gain
next person continue the chain!!
oh oh my turn!!
Remove
spin to win Remove
shield Remove
Jumps Remove
immortality Remove
life gain
next person continue the chain!!
Remove
rockets
Remove
auto attacks
Remove
Remove
harrier marks
Remove
anchor
Remove
resets
Remove
range and mana passive
Remove
harrier marks Remove
anchor Remove
resets Remove
range and mana passive
I think we can all agree on
Remove
Remove
spheres!
Remove
Boo- I mean charm and dashes!
Remove
Fire!
Remove
Beatrice!
oh oh my turn!!
Remove
spin to win Remove
shield Remove
Jumps Remove
immortality Remove
life gain
next person continue the chain!!
Remove
lifesteal
Remove
kick
Remove
ult-healing
Remove
mousta-
...I've said enough T.T
why?....
why?....
So that he has counterplay instead of afk farming for 30 minutes then 2 shotting you. Nasus forces you to pick something top that is hard to defend against or forces you into early penetration just so you can make your damage last on him. And he basically counters every magic damage top you can think of the moment he gets a cowl.
Um...no? All you had to do is just harrass him early game, deny him farm and roam to win...how hard is that? lmao
Assuming the guy is playing Bard top, then I understand why Op loses so easily lol
Sad thing, i checked up his match history. He played kennen and went 0-9 against a nasus......
Lol when ppl play cheese/one-trick-pony toplaners like
and and cry when they can't deal with an ACTUAL purpose-built toplaner later on in the game.
Especially heimer, anyone who intentionally picks heimer top into nasus needs to get their brain checked and possibly an account suspension if it is done in ranked.
(For anyone reading this who doesn't understand, heimer turrets become free stacks once Susan gets his first MR item. Heim also can't freeze lane and expose Nasus to ganks.)
I'm actually pretty sure Quinn does well against Nasus. Her blind can harass him, and the disengage to negate some of his slow
Quinn is like Teemo, the blind and range advantage make them extremely annoying to deal with at first. But if the nasus is good, he KNOWS he can't fight you in lane. He will just farm what he can and once he gets armor and stacks Quinn is screwed, she may be able to handle herself better than most ADC's, but there is nothing she can do about a tank bruiser with an attack speed slow without a dedicated support protecting her. Also, unlike other toplaners, she doesn't have the waveclear to keep her turret safe while roaming. Either she sits in lane with nasus and eventually gets outscaled, or she tries to roam and nasus takes her turret instantly if no one covers for her. That's kind of the requirement of a toplaner, have high waveclear and be capable of handling yourself in 1v1's, because you are the one who is going around managing the waves so you need to win 1v1 if an assassin jumps you, but you need to have good enough wqveclear so you can reset the lane quickly and get back to your team before the enemy takes advantage of the 5v4. Which is why the general purpose fighters are usually the ones relegated to toplane . Quinn can handle herself fine in most 1v1's but her waveclear is piss-poor. Nasus's waveclear is pretty bad too but he makes up for it by doing obscene damage to turrets when he gets to them.
Lol there are certain champs that you should never 1v1
but this is a team game. Nasus is useless for his team until he gets 700 stacks and 4 tank items. If you can't end a 5v4 before Nasus becomes a problem, its not because he is OP ( unless he won lane, and you must be terrible to lose lane to Nasus unless you were playing literally the only champ he counters
) its because he had a team that understood his powercurve and knew to play it safe early, knew not to pick fights when he was off split pushing, knew to grab dragon or turret every time he got 4 man ganked, and know that having a 30 minute laning phase is just him doing his job, and overall just being a boss ass team holding out 4v5 while Nasus gets charged up.
As a Nasus main, teams like this, who try to work around my playstyle instead of bitch at me, are a godsend. I make sure to show them my love by joining team fights 40 minutes in with 700-800 stacks, withering and 3 shotting carries and 4 shotting turrets, and just being an overall raid boss and ending the game in about 5 minutes. I make sure to tell them I appreciate their patience while I was off selfishly farming, and the vigor with which they fought 4v5 for most of the game.