It's been a year since scuttle crab was released
And yet we still don't know what buff we should get when we smite it. -_-
And yet we still don't know what buff we should get when we smite it. -_-
Scuttle dash: Whenever there is an incoming skillshot scuttle autopilot takes over and dodges like a boss.
Technically speaking, he becomes
's son.
I got it,we get the Scuttle hat.Doesn't do shit,but we got to wear Scuttle crab on our heads.
+30% movement speed in the river for 30 seconds
Scuttle grants vision and ghost in addition to gold and not attacking you. Don't really think anything needs to be added.
Asking for a smite buff is just going to get the current benefits nerfed.
What if it perma-adds a stack of smite so instead of only being to carry two smites you can carry up to 5 or 6?
that sounds too god like
I'm just throwing out ideas.
better idea: if you smite scuttlecrab it gives you a free smite on death, allowing players to smite scuttle without losing their smites.
I feel this takes the tension out of the fights over scuttle crab which I personally find to be so funny.
Tension? theres no tension, some bitch takes my scuttle, i chase them to the nexus and end them.
Wasted smite buff
Destroy the other scuttle crab's ward effect if controlled by the opponent. Cannot be destroyed if hit with smite. Or maybe double the duration the vision is up when smite it used?
There are a lot of things they could do with it, they just don't want to!
Technically its ability is giving the mini ghost to you but that might as well not exist, it usually does nothing, if a fight happens at scuttle 9.9/10 that speed boost isnt saving you nor getting you closer to the enemy any faster.
I personally like this one. Either make it last longer if smite was used to kill it or allow you to actually get a buff that allows you to break the enemy scuttle vision. Would make them more important than just a little more gold than a normal camp and a small bit of vision.
Erm. That speed boost is kind of huge for determining a lot of dragon / baron fights. Doding skill shots is easier, engaging is easier, and disengaging is all easier.
We could get 1 hp
kek
How about a 10-second stealth, or maybe a free ghost? That would make the river more important: people would be warding it, junglers would be fighting for it. And god forbid a jg takes it out early, because their enemy's lane could be in a few seconds of serious pain.
I'd say bonus move speed when in the river and in brushes.
A movespeed buff would be nice
Some sort of movement speed buff in river and jungle would be pretty cool and could make it something actually worth smiting.
5% ms for 2 minutes?
Smiting the scuttle is better than chasing it for 5 more seconds in most cases. Actually I don't bother going for it unless I have smite. It's ward is incredibly valuable.
Larger radius of scuttle bonus and vision?