Let's stop lying ourselves, im gonna tell you the REAL problem with Yasuo.
There's a TLDR if you dont want to read my bullshit.
Hi guys. Before you upvote or downvote me, have in mind that i mained Yasuo for a very long time (since the early season 5 if someone is interested) and i know the exact problem people have with him.
With no doubts, it's his mobility.
You know, double crit, hard cc, tank shred and a windwall are not THAT bad. Read carefully "THAT". They're not healthly but they're okay. There are more unhealthly kits.. Like, imagine if a champion had true damage on every 3rd hit...(i hate you)
His mobility is the biggest problem. People cant deal with that huge amount of mobility. He needs minions to do that tho, but still, that spell has no cost or cooldown.
Why is it stronk ? Well, nowdays, Yasuo is rarely seen on mid, he is prefered on top, where we see a lot of IMMOBILE tanks. Being a tank, and dealing with Yasuo's dashing is a really hard job. Not for this guy tho.
Nvm, lets get back to our point. This game has gone too far in terms on mobility. Yasuo's E is his gapcloser, escape, playmaker, huge dmg dealer when combined with his Q. You can see if Yasuo is good or bad by using his E. Thats all. If he is good. Well, you gonna have a very bad time. How would i make it a bit easier to lane against him.
Honestly, i have no idea. Reworking that spell completely and giving him no mobility would make Yasuo USELESS, as every champ now (even supports) has mobility. With no mobility, Yasuo would be out of meta, the thing that we dont want, since too many champions are trashes now. Maybe, if mobility on every champion gets reduced a tad (that wont happen 100%, but even if it happens, we will need to wait a LONG time for it)
Maybe giving his E a static cooldown. Removing target cooldown, but giving a spell cooldown about 4-5 seconds (CDR wouldnt affect it) would make him healthly(er). Reducing it's damage and putting it's cooldown at 1 second has no sense at all.. Remember Kassadin? He was the only champion in the entire game that had so much mobility, he was permabanned. Now, Yasuo is in his place. League of Legends has too much mobility creep, and it has to stop.
TLDR: Too much mobility.
was "unhealthy"