Let's look at and contemplate Veiger's PBE changes
For everyone who doesn't yet know what the changes are, here's a list of all his changes and rather they are a nerf or a buff: (Ability notes that are buffs will have a plus sign at the end of them. Ability notes that are nerfs will have a minus sign at the end of them.)
Baleful Strike (Q) :
- Q is now a skill shot that stops on second unit hit. + -
This is both a nerf and a buff.
The nerf comes from the fact that it can now miss and that it can be blocked by those in front of the intended target (has to be blocked by two things hit boxes).
The buff comes from the fact that it can now hit two targets instead of one. Not only does this mean that it can get two stacks for one cast if done correctly, but this also includes the ability to hit two champions, potentially increasing his overall damage output regarding his Q.
- Grants 1 AP for each unit killed -
This is a little nerf. Currently, you can get double the ap stack if you finish off a large minion/monster or champion.
- Range increased to 850 from 650 +
This is a big buff.
- Cooldown changed to 7/6.5/6/5.5/5 from 8/7/6/5/4 + -
This is a buff to his early game and a nerf to his late game.
Dark Matter (W) :
- Mana cost lowered to 70/75/80/85/90 from 70/80/90/100/110 +
This is a buff to his scaling.
- Cooldown lowered to 10/9.5/9/8.5/8 from 10 at all ranks +
Again, this is a buff to his scaling.
Event Horizon (E) :
- Now has a .75 second delay with a warning particle before walls pop up -
This is one of the two big, controversial nerfs. To compare the 0.75 second delay to another ability, Cho'Gath's Q has a 0.625 second delay, which is slightly shorter than the proposed 0.75 seconds delay. It is, however, much wider than Cho'Gath's Q width. It can still be used well if timed/aimed properly. This will hurt those who were good at aiming the stun right on top of people. However, the coming buffs don't make it too bad.
- Mana cost lowered to 80/85/90/95/100 from 80/90/100/110/120 +
This is a buff to his scaling.
- Cooldown lowered to 18/17/16/15/14 from 20/19/18/17/16 +
This is a sizable buff.
- Range increased to 700 from 650 +
This is another respectable buff. This skill definitely needed more range.
Primordial Burst (R) :
- AP Ratio lowered to 1.0 from 1.2 -
Biggy #2. This is a technical nerf that is related to his faster Q's AP farming. To put it simply, the Q's AP farming is probably 1.2x more effective in PBE than it is now.
This change was made so, hopefully, the ult will do the same-ish amount of damage that it is doing now, even with the roughly 1.2x increased rate of Q's AP farming.
In terms of numbers, every 5 AP Veigar has will do 5 more damage instead of 6. (i. e. 500 AP will now do 500 more damage instead of 600.)
However, Veiger who's good at last hitting with this new skill shot will have around 600 AP instead of around 500 AP.
- Mana cost lowered to 125 at all ranks from 125/175/225 +
This is a big buff.
- Cooldown lowered to 120/100/80 from 130/110/90 +
This is also a respectable buff.