Friendly reminder that Fiddlesticks is getting nerfed
Dread (P) New passive: Fiddle gains Dread after not moving for 1.5s. Immobilizing CC resets this timer. Dread lasts for 1.5s after he starts moving, and grants him 25 / 30 / 35 / 40% movespeed.(Levels 1/6/11/16).
How does this make sense thematically? How does dread relate to moving faster? How does this help his kit at all? The only scenario this new passive is helpful is when you're setting up a Crowstorm so you can run into the team faster so you can be displaced quicker and remain irrelevant. I guess it also helps with running away from your buffs when you inevitably get invaded which will happen even more now that the enemy team has constant timers on your buffs.
Terrify (Q) Range 575 >>> 525
Uh, why?
Drain (W) Looking for some improvments towards “I don’t have a cc so he is just going to back to back drain me forever” Cooldown now starts at end of channel. Cooldown 10 / 9 / 8 / 7 / 6s at start of cast >>> 4 / 3.75 / 3.5 / 3.25 / 3s at end of channel
So, his dueling potential just got WORSE? Wtf is happening here.
Dark Wind (E) Strikes up to 5x >>> 7x Now prioritizes Drain Targets > New Targets > Any Target
"let's throw in some random small buff to Fiddlesticks to overshadow the fact that we're nerfing him for no apparent reason"
Crowstorm (R) Casts at max range if cast out of range Pings “On My Way” to allies
About time.
What is going on here Riot? Are there changes we aren't aware of? Why are you nerfing a champion that is already struggling immensely? Malz is getting a banshees every 6 seconds, Vel Koz going to be game breakingly overpowered, zyra gets an amazing new passive, and fiddle gets 2 nerfs and some QoL changes?