You mean the upgrade that cost less than that, to get 1 ward recharged a minute that would last 3 minutes, effectively letting you keep up 3 wards at a time, upgrading from the current version of the trinket that is all we have?
that also had a ~200g upgrade into a redward trinket so you didn't need to waste an item slot to have pinks? You mean those trinkets? LMFAO you don't know what you're talking about.
Having no limit on pinks, having them be invisible, having no limits on wards and the ability to have 50+ in your inventory if you so desired is worth so much more to the vision game than never being able to purchase wards, and having worse trinkets. There simply isn't a comparison.
If you brought back green wards at 75g, or hell, even 100g, but removed the ward cap, you'd see people in EVERY SINGLE LANE, EVERY SINGLE GAME purchase multiple wards per game at higher Elo and in competitive play. Just because bronzies and silvers won't make good use of items/tactics/abilities/strategies/team comps/rotations, or literally anything else that better players know to do, and know they need to use to have an optimal shot at victory does not somehow make those items/strategies/etc worse, or in anyway lesser.
It just means those players are playing poorly and could be doing much better.