Roots in League of Legends are not balanced and need a nerf hard.

BeginInfinityEnd··1 votes·677 views

Basically every single root is above 1.4 seconds and most likely scale to 2.4 or 3 or just have a flay level 1 2 second root. The fighting in this season is super short. You can be rooted in a teamfight and when you are out of it. It is most likely over or near over. And roots over benefit ranged champions over melee. 90% of the spam roots are from ranged and you can still aa while being rooted but the point I am making is that rooting in general is the worst form of hard cc in the game. It takes way too long for 5 second or even 4 second teamfights. I remember when it was fun to teamfight because the damage was not super burst like it is now. Please nerf the duration or nerf the damn cd hard. It is unhealthy at the moment. I would rather take roots over a stun or taunt any day now because they last longer and do more damage.

2 Comments

Cowgirl Ed2 votes

No, the problem is knockups because they don't get affected by tenacity. The CC-Chain wasn't a problem before because, as you said, there wasn't as much damage. In this moment, early game there's not as much damage as it used to be, but around 5-10 minutes things change and the damage is MUCH higher.

Runes reforged my ass

Step Sis Lux1 votes

u are playing shen, Taunt with his aoe "blind" is healthy? i dont think so, also root is the worst of cc

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