Since everyone wants to get rid of devourer...
Why don't we make a new stacking jungle item that isn't as op and doesn't allow two for one auto attacks that make some junglers like
and
op as hell. How about 3 new stacking jungle items that work with the current jungle items. For example, Cinderhulk can be upgraded into a stacking version that would give 1 armor for every 2 monster kills. Champ kills could count as 2 monster kills and assist count as 1. Same for Runeglave and Warrior. This way there is no devourer item that everyone has to get. With these items and you can still stack but it will be 60 kills (on monsters and/or kill assist) for 30 ap/ad/armor and 15 champion kills for 30 ap/ad/armor. This isn't op and unbalanced and it doesn't have to be brought but it helps and gives more stats that allows champions to scale better that tend to fall off in the late game. Or just help when you can't keep up with a fed
but can still get armor without buying 3000 gold items. The tanks get tankier the damage dealers do more damage and everyone can stack up differently with their comp and can create a bunch of super tanks damage dealers or jungle carrys. Someone has to either get ridiculously fed or never gank in order just to get 30 ap/ad/armor which isn't a bunch. For an interesting twist the stacking can work like
passive where stacks are lost upon death. So say a
had 20 stacks and died instead of going to 10 maybe drop to 18 stacks so it isn't a huge dent in her but is a punishment for dying, and bonus stacks can be gained for killing sprees or multi kills. (Doubles = 2 bonus stacks, Triples = 4 Bonus Stacks, Quadras = 6 bonus stacks Penta = Ten Bonus Stacks.) Also stacking assist can get bonus stacks too. (3 assist in a row would be 3 stacks and so on) Or surviving can grant stacks (10 min no dying = 2 stacks) Just an idea that wouldn't hurt the game but would be much more interesting to add and bring more options to a team without being too op and making some champions unplayable.
TLDR: Stacking items on current jungle items that grant bonus ad/ap and armor.