[{quoted}](name=Leanus Crain,realm=NA,application-id=3ErqAdtq,discussion-id=Z1RB8nuT,comment-id=000000000000,timestamp=2016-01-27T23:53:19.225+0000)
Yeah so in that case lets say i'm playing Jax with a hydra and 2.5 attack speed. So then I have an AA reset but I would also have an AA animation cancel.
well 2.5 means 2 and a half attacks per second, which would be 3 if you go into the second with your attack off cooldown. Two auto resets could hypothetically get that up to 5 but I'm willing to bet that your attack animations will delay that final attack into the 2nd second meaning only 4 within a single second. It's hard to tell without some really exact frame data.