Problem champions in Aram from an Aram only player.
-
Maokai
- Bush control should be accessible to both teams depending on the state of the game. Maokai's team gets to play without the enemy team being able to reduce vision in the bush. -
Zyra
- Obvious issue here, the plants are too strong, too many, too consistent, too reliable. With the limited space of the bridge the plants cramp the area making the game less fun for the enemy team. -
Veigar
- While his damaging kit isn't an actual issue, raw power isn't something that should be worried about on Aram, Veigars stun has the same problem as Zyra's plants where the area restriction on the small map is countering fun. -
Fiddlesticks
- Almost impossible for a team to not group on Aram in a way that wont assure either fantastic E bounces or devastating ults. His poke is free and unaimed. A game with Fiddlesticks is never over, one good ult and one push ends an entire game which is a problem. -
Lux
- Starting at level 6 Lux's enemies no longer have minion waves. -
Shaco
- While not uncounterable, invisible trap placing is inherently unwelcome on Aram. -
Teemo
- ^
.
isnt on this list with her easy teamwide utility and autotargeted poke.
deserves a spot too
because it takes no aim with q
Champs that are designed to be really tanky on a support's budget in SR now get the same budget as everyone else
When the whole game's a 5v5, unless your're a super tank, a hook landing = 100% instant death
Since there's only one lane she can pretty much stall forever, And a max rank wall can span most of the lane