Sneaky & Kalista

Imperial Japan··6 votes·2,294 views
  • I like how everyone's posting hate or how broken she is just because Sneaky did well with her xD Saying things like "her e is over powered" or how meelee's can't do anything to her... If she's so op, then why does she have an average (well a bit under average) win rate and no posts of her came out till now?Kalista

35 Comments

Raptamei5 votes

Same story as Leblanc.

"Useless, 44% winrate" -Picked a few times in competitive play for strategic reasons- "No counterplay, nerf nerf nerf" -Nerfed- "Riot you made her useless! Why are so few champions allowed to be viable?"

1011001110003 votes

Because she's a team-oriented champion by design, and yolo-queue is full of people who don't know what teamwork really means. So you have shit Kalistas who try to 1 v 1 with a kit designed to utilize two champions to its fullest potential in practically near synchronicity.

Edit: Also, you must be blind to not have seen the shitstorm when she was pushed to live. Everyone complained about her passive. Everyone still does.

Butterwood3 votes

I Urgot pick against Kalista every time. My success with it is about 50/50, but the farm disruption alone is hilarious.

Imperial Japan1 votes

I can just imagine xD

Sinister Anubis2 votes

[{quoted}](name=C9 Kitty,realm=NA,application-id=3ErqAdtq,discussion-id=YucLXnJ7,comment-id=,timestamp=2015-02-02T13:16:56.230+0000)

  • I like how everyone's posting hate or how broken she is just because Sneaky did well with her xD Saying things like "her e is over powered" or how meelee's can't do anything to her... If she's so op, then why does she have an average (well a bit under average) win rate and no posts of her came out till now?Kalista

Its called the band wagon

junglerboy162 votes

Because people are still figuring out how to play her. If she gets ahead, she can ignore the flaws in how her ult works outside of a 5 man team. She can literally kite ANYTHING without extremely low cool down gap close and hard CC. She becomes WAY too safe late game if she gets ahead, but is also kind of useless if she isn't ahead.

Imperial Japan1 votes

Yes they are still figuring her out but many champs have gap closers (like jax which was annoying last game or many midlaners) so it would still be hard if you're good at kalista. Especially if they have a built in stun or build randuins. She probably will get some nerfs but in my opinions they wont be too big.

HandheldBrandon2 votes

The main thing i see wrong with Sneakys build is that early on if the Enemy manages to get a BF before Kalista can finish hurricane then Kalista loses every trade. She literally cannot trade without Hurricane and vamp scepter. Alot of people i see never try and poke her down when shes rushing these items because if you do she cant trade back.

Chessburger1 votes

He rushed botrk first and then hurricane. Doublelift did hurricane first.

HandheldBrandon1 votes

That I can see working far better but even then if the Enemy manages to get ahead even slightly Kalista will most likely lose the trade if they have more than a bf sword.

Chessburger1 votes

Yeah, and tbh I wouldn't be worried about her in soloq. She works amazingly because she's virtually uncatchable and does too much in a 100% communicating team setting the LCS provides. Where communication lacks she can single-handedly lose games. An example of that would be my kennen game where she bound me and in a lategame teamfight when I got a really good position I E'd in tried to click R and got suddenly kalista R'd which put me out of position. Even if you knock them up you're still put back at your AA range and with E down you can't mow them down with R which lost us the game. So there's that... unless you have a duoq support who you're really in sync with.

Dokusei1 votes

you are presenting yourself as a whalefan

a fangirl who is a whale that obsesses over pro players and will defend them tooth and nail.

just saying

1011001110005 votes

{quoted}

you are presenting yourself as a whalefan

a fangirl who is a whale that obsesses over pro players and will defend them tooth and nail.

just saying

I hardly follow the pro scene.

I didn't even mention anything about specifically being an LCS player.

If you're a good ranked 5s team you can also do good with a decent Kalista.

Fuck off with your "whalefan" bullshit.

Dokusei1 votes

{quoted}

I hardly follow the pro scene.

I didn't even mention anything about specifically being an LCS player.

If you're a good ranked 5s team you can also do good with a decent Kalista.

Fuck off with your "whalefan" bullshit.

i obviously wasn't fucking talking to you.

good god the people on these forums need to get a education

Deep Terror Nami1 votes

Some people don't use "Discussion View", and have to make their best guess on who is talking with whom.

1011001110004 votes

{quoted}

i obviously wasn't fucking talking to you.

good god the people on these forums need to get a education

The guy in the op wasn't even actually defending Sneaky at all either. He only brings him up because he's the apparent prime example of how broken Kalista is.

You didn't even say anything at all about Kalista, just about how he was somehow whalefanning for Sneaky or something.

Dokusei1 votes

{quoted}

The guy in the op wasn't even actually defending Sneaky at all either. He only brings him up because he's the apparent prime example of how broken Kalista is.

You didn't even say anything at all about Kalista, just about how he was somehow whalefanning for Sneaky or something.

the title is sneaky and kalista they are obviously scolding those who are criticizing sneaky and kalista

qetzel3 votes

No, they are using Sneaky as an example... "good god the people on these forums need to get a education"

Imperial Japan2 votes

Actually i was just pointing out how everyone started going at Kalista because of Sneaky success in playing her. If it was DoubleLift or whoever the crap else playing her, i would still say the same thing. People complained because she did good in the lcs and want her nerfed. Just like if any other lcs/pro player played Urgot in the lcs and did good people will recognize if he's op or not, and even not, will try to figure out some way to point out how "broken" he is. If the other team contests with the baron or dragon Kalista's cannot land as many spears on the objective and smite>Kalista's E. Even if she didn't have her E, if the enemy is fed they would still easily get the objective or the jgler trying to steal it.

Leblancs Boob1 votes

Because winrate is a random statistic

soulbanana81 votes

Her E is overtweaked. She's super hard to play as, and rushing ruunans while maxing Q makes u deal no dmg

Subject 51 votes

Win rate has nothing to do with her, she is the first adc to make champions such as trynda useless if he is unable to one shot her. Win rate is a tool that should be used only for finding something, and after that something is found fixing the something and checking the win ratio again. If win rate was something to go solely off of, Ahri would be considered the MOST OP champion in the entire game. Which is not true, she lost 40% of her damage with dfg and her charm amp completely missing with an itty bitty speed buff.

Win ratio also should be taken into account with SAFE champions, safe champions have a tendency to not feed and are . . . safe. Kalista and Ahri for example are both safe, however Kalista is a new release and all new release unless if completely broken usually have a low win ratio.

Imperial Japan2 votes

Actually Trynd could just build randuins, so he dashes to her and attacks her after randuins. It will give some armor and will slow kalista. (im not 100% sure but movement speed slows makes her dashes shorter right?)

Ariaflux1 votes

Nope, attack speed reduction makes her jump less, but nothing changes her jump distance.

Edit: inb4 someone corrects me that boots tier affect jump distance.

Kitten of Evil1 votes

At the very least her E needs to have a damage cap against monsters (Baron and Dragon). She may be literally the only champion who doesn't have a minion damage cap for a potential execute/%max HP skill, and I suspect that's a Riot oversight. It's really hard to smite-kill baron or dragon if Kalista's in the fight.

Imperial Japan1 votes

Veigar and Nasus have a cap damage against monsters? i never knew that...

Kitten of Evil1 votes

Veigar and Nasus don't need a damage cap against monsters, because in any real-game scenario, they will not be dealing 1000+ damage in one hit, no matter how farmed. For one, Veigar's Q only has a 60% AP ratio, and for Nasus' Q to exceed 1000 physical damage he would need around 750 minion stacks, and even that wouldn't be equal to 1000 true damage.

The difference is, Baron fights take a long time regardless, and Kalista, by doing nothing other than her normal attacks against it, can easily stack 20 or more spears in baron, giving her at least a 668 + 630% AD nuke. Let's assume her AD is 200 (fairly low, actually, if she's building any real damage items). That's 1928 damage. Smite, even at level 18, can barely compete with that.

In past cases, Riot has capped executes against Baron (Jinx's ult, for example).

Imperial Japan1 votes

Ok thank you for this post but against baron or dragon, if your smart enough you could usually contest for it leaving kalista to not hit the objectives and allow you to get it. It only doesn't allow the enemy's jungler to steal the buff with smite.

JustMyBassCannon2 votes

Well, her E isn't %-based damage, so that's why it doesn't have a hard cap. Maybe they should make it deal 2/3 or 1/2 damage to monsters, but a hard cap doesn't make any sense at all.

Kitten of Evil1 votes

Why doesn't it make sense? Presumably there's a point to %-based damages capped against minions (oh, it's because executing minions would offer no counterplay to an enemy jungler). Where the same exact logic applies to a non-%-based move due to infinite stacks, why should the exact nature of the move matter?

The problem is executing baron in a way which outdamages Smite, or at least competes with it for effectiveness (thus removing any opportunity for a steal). Any move which does this, regardless of how it works, causes that problem.

The fact that it's SO very easy for any Kalista to do this (just press E, after all, you've been attacking constantly the whole time anyway. Baron already has 20 spears in him) is also an issue.

JustMyBassCannon1 votes

[{quoted}](name=Kitten of Evil,realm=NA,application-id=3ErqAdtq,discussion-id=YucLXnJ7,comment-id=000a00010000,timestamp=2015-02-03T04:26:59.178+0000)

Why doesn't it make sense? Presumably there's a point to %-based damages capped against minions (oh, it's because executing minions would offer no counterplay to an enemy jungler). Where the same exact logic applies to a non-%-based move due to infinite stacks, why should the exact nature of the move matter?

Because it's flat damage.

Percentage-based damage always deals a flat amount of damage after doing a bit of math. 8% of 2500 is 200 (which just happens to be the cap on Vayne's Silver Bolts vs Monsters). The cap keeps the %-based part of the damage from going over a certain flat value.

However, that doesn't mean they can't reapply the damage. Vayne can proc Silver Bolts as many times in a row as she wishes, always dealing that 60+200 true damage to monsters with >2500 HP, and it's always going to be that much damage per Silver Bolts proc.

With Kalista's E, the damage is already flat damage, plus flat damage per extra stack. The only logical way to hard-cap it would be to actually cap the number of stacks her E can apply. Alternatively, you could make her Rend deal reduced damage to Monsters, which tends to be an easier way to balance things that are too strong in the jungle.

Kitten of Evil1 votes

Yes, I'm aware it's flat damage. If it's all applied at once, it still causes the same issues that damage caps are meant to address. It isn't a problem that Vayne or Kog'maw or Mundo can repeatedly deal chunks of damage to Baron. None of them are capable of executing it better than Smite, and there's a reason for that. Riot wanted to make sure that a well-timed play by an enemy jungler could steal baron. But if Kalista is there, there is no chance of stealing baron.

JustMyBassCannon1 votes

Okay, a while back, I did the math on this. It takes Kalista between 15-40 basic attacks to get an execute worth 1000 damage, after Armor, depending on her level (range of 9-18) and item bonuses.

Let's just say we make Rend deal 20% damage to Monsters. Minions still take full effect, so it's still a laning farm tool, and champions still fear the execute effect, but it would take Kalista over 70 attacks in a row to get a Smite-tier execute on Baron or Dragon.

Kitten of Evil1 votes

That seems reasonable enough.

AetherKingdom1 votes

Because people usually pick more ranged than melee.

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