@meddler @riot considering the recent zed change.
Recently, there has been a change to zeds ultimate. It has a 1 second cooldown before you can shadow back to ur ultimate shadow.
im going to state what this change means for zed:
Zed can now be hard-countered by gameplay. specifically any type of CC ala Ahri, Orianna, Lissandra, etc.
Zed now has less options as a champion.
Zeds "skill-matchup" counters like Lissandra, Orianna, and Ahri and to be honest any other type of CC will turn into a "hard-counter" matchup rather than skill-matchup.
Zed is now easier to read as an opponent and easier to react to.
Basically, what im trying to make a point of is that this change hurts zeds identity and gameplay value and options of what he can do in matchups and games. this creates an easier and more binary gameplay. matchups that are " this matchup is skill-matchup and you can beat them" turns into "this matchup is yours to lose and u have to play according to the enemy rather than what you can do"
this also changes zeds late game, and team fight scenario. he turns from a "great split-pusher, and weak in team fights due to enemy CC" into a "should split-push because u will die in a team fight". which i doubt riot wanted.
im not sure if im going deep enough in this post. but there is also a great video of Azoh explaining more about this zed change.
https://www.youtube.com/watch?v=mKHbH61oKjY
i would like to hear the community thoughts and riots thoughts on this.
EDIT: and im not saying zed should not be nerfed. what im trying to say is that Riot should be nerfing him in a different way that does not change Zeds gameplay and options of what he can do in a game.
EDIT 2:
someone made a great point to this in reddit http://www.reddit.com/r/leagueoflegends/comments/35udrq/riot_could_you_make_zeds_ability_to_jump_back_to/
they said to decrease the delay on ult lvls. so that at lvl 3 ult he becomes same as it is now. that will make his early-mid game easier to counterplay. and his already weak late game wont be hurt by this change.
so lvl 6 it is 1 second. at lvl 11 it is 0.5 seconds. and at lvl 16 there is no delay.
what do u all think?