Constructive Feedback on Balance

Baka Uihara·2/3/2019, 6:53:56 AM·1 votes·701 views

Volibear Sejuani Nunu Illaoi Darius (I am a Sejuani Main btw and even played her through the nerfs) Tanks do too much damage. I understand that you want everyone to feel like a hero when they play, or have their special spotlight, but tanks have their place in the game; not as damage dealers. Stop giving them damage, make them tankier by reducing the amount of % HP abilities in the game on non-tanks.

Don't give non tank Champions other than Vayne and Kog'Maw % HP damage especially if it's not part of their champion identity. It literally makes your tank players feel like they don't do anything when their HP's drop like a rock from 1 to 2 players. Blade of The Ruined King and Liandry's Torment both exist as items for reasons that the balance team can tweak.

Stop creating abilities that have no soft counter play. Evelynn -Evelynn's W should not lock a player out of combat for up to 5 seconds while waiting for it to wear off because they don't want to explode. Illaoi -Illaoi's R should not instantly decide whether she can 1v3 or not until it wears off. Abilities that have a good example of soft counter play include Ahri E which can be dodged, or if you're ahead enough, just eat it and carry on with your champion's day. -Why is this a problem? Because Illaoi pressing R even in a disadvantaged state (underleveled and/or underfarmed) can somehow still pull a 1v2 or 1v3 win out her ass with little to no actual skill based play. This isn't to say that Illaoi players are unskilled, it's to say that the ability is flawed by design that allows Illaoi to put to the table more damage than any other champion in the same disadvantaged state. Evelynn W locks a player out of combat for up to 5 seconds (WHICH IS A REALLY LONG TIME IN THIS GAME FOR INDIRECT CROWD CONTROL) or lose a 1v1 straight up. -I've had and seen 3/0 Fizz get 1 shot from full hp in a 1v1 by something like 0/2 Jungle Evelynn who was upwards of 2 levels underneath him with just an item 3113 (Level 8 vs Level 6). No turret or minion damage was needed.

Please evaluate and look at numbers of Champions -Evelynn Evelynn Q has a 1.95 AP scaling. I know that this number may or may not mean much to anyone outside of the balance team, but historically, a basic Ability Power ability (non ultimate) is extremely strong if it has even a 0.8 to 1.0 AP scaling. Average Scaling of Ability Power Based Q Abilities sits between 0.6 and 0.75. -Akali item 3148 Akali's Q + Auto attack rotation has a 1.2 AP Scaling on a 1.5 second cooldown. Why does Akali's W cost 0 energy? So you want players to not have to think when want to use it? On that same note, why does her E only cost 30 energy? Why even make her an energy based champion if her only real ability that's limited by energy is Q? Why does her new passive have no cooldown? Did anyone think that Base damage+0.9 AD+0.7 AP scaling was ok to proc upwards of 5 times within 3 to 5 seconds? Her Q SHOULD heal off of hitting champions ONLY to turn the ability skill based. -Yorick Yorick's R makes every single one of his auto attacks deal 10% Maximum HP (at Max Rank) of the Maiden's target. Yorick isn't even a tank based on the way his kit is made. The Players that play him build tanky because he literally has all the damage output he would ever need to last the entirety of a match off of his Maiden's targeting.

MaokaiPoppy % Max HP/Current HP abilities should be exclusive to tanks with FAIR and SIZABLE cooldowns. There's no excuse for Mages and ADC's to have it as they primarily build damage items to deal damage.

Balance First, Thematics 2nd. Zoe. Ekko. Galio. Pyke. Aatrox. Illaoi. Darius. Akali.

Risk and Reward Management Zoe Zoe - E little to no commitment other than opponent noticing that it's on cooldown (Especially if fired through a thick wall). Reward for landing it: Over half your opponent's HP or death.

Just Because A Champion Isn't Being Played Doesn't Mean that He/She is Underpowered Taliyah -Not meta at the moment means doesn't suit the meta. DOES NOT MEAN UNDERPOWERED. STOP BUFFING THESE CHAMPIONS. Evelynn -JUST BECAUSE A CHAMPION ISN'T POPULAR DOES NOT MEAN THAT HE/SHE IS WEAK Shyvana -Bad matchups vs popular champions. Champion does not thematically appeal to many players. Champion has a niche or nuanced play style. Champion might feel boring. All these might be reasons why the champion isn't being picked. NOT BECAUSE HE/SHE IS WEAK. Evelynn

Evelynn Pyke Why do Evelynn and Pyke have any regeneration at all (Besides that of Basic Regen). They're both assassins. Why give them burst healing that exceeds that of Garen's Passive in terms of rate. They don't need it. If they get bursted or poked out of a fight, that damage should not be shrugged off. Why do these 2 assassins get a free pass when every other champion has to live with the health that they're missing until they recall to base? For Evelynn I could understand if she only healed damage dealt by jungle camps, but there's relatively no excuse for Pyke.

End: Nerf/remove % hp damage on anything except tank abilities with long cooldowns. STOP GIVING DAMAGE TO TANKS AFTERWARDS. Tanks should take at least 2 rotations of abilities to kill damage dealing, ranged champions. If you want tanks in the jungle, give them more damage ONLY TO JUNGLE CAMPS so that they can keep up with carry junglers in terms of clear and rate of ganking. Play rate is not a good indicator for whether a champion is underpowered or not. People used to not play Urgot and Gragas in earlier seasons because they were ugly.

HAVE BENCHMARKS Balance AP Mage Champions with Scalings and Damage similar to that of TwistedFate . Balance AD Casters with Scalings and Damage similar to that of Pantheon or Jayce . Balance ADC's with Scalings and Damage similar to probably that of Sivir /Jhin maybe.

MFW Evelynn gets quality of life changes (buffs) instead of nerfs in patch 9.2

This game isn't DOTA2. Where 1 ability decides a won or loss teamfight. This game is League of Legends where numbers matter down to the auto attack and a fed Ekko can miss every Q, W, and R he fires and still kill champions with just E and auto attacks. That's not to say that Ekko needs nerfs, it's to say that numbers matter A LOT.

Zyra Nerf Zyra plants already. She can miss every single ability but still machine gun down targets or zone because she spawned 3 Thorn Spitters. It's not skill a based oppression other than thinking about her placement of her plants.

"The champion isn't even meta right now" is a horrible way to assess whether a champion is too strong or not.

2 Comments

5050BS2/3/2019, 7:00:59 AM1 votes

Illaoi's R should not instantly decide whether she can 1v3 or not until it wears off.

What does that even mean?