Possible Kindred Rework.

Jesus5thHoe·3/10/2018, 7:18:20 PM·0 votes·175 views

Ok, I've been playing Kindred for a long time now and I don't think she feels like she should. She's suppose to be that half Lamb half Wolf wich is the "Grim Reaper" of the League Universe, but she pass most of her game farming mark on JG monster and Wolf basicly does nothing in her kit. So here's some change that I think would be cool to see on her. My goal here is not to buff her, but just to make her feel better ( I know she got a lot of indirect buff like the reducing the pricce of IE and the invention of Press The Attck ). Just 2 things that I would like u to know ; I'm not a good player. My elo is normally S1 or S2 and im currently S4 and I don't talk english as my main language so sorry for for my mistake.

GAMPLAY :

  • Passif ; Take off the bonus to her W and her E you gave her with her "recent" rework. Instead, give her back the flat dammage bonus on her Q in bonus to the AS she gets. Maybe give her a bonus healing just for her (Not for the ennemies nor her teamate) on her R depending of the amount of marks she has. But the AA range bonus bac to upgrading each 4 marks.
  • Q ; Take off the reduce CD she has while she's in her W zone. Instead, change the CD for something like 5/4.5/4/3.5/3. Reduce the duration of the AS bonus to 3 seconds ( so she can only have permanently at rank 5 or with some CDR ). Give her back the bonus flat dammage depending of the amount of mark she has.
  • W ; Her current W is kinda shiit. U pretty much only use it to reduce her Q CD. So I would suggest remplacing for something like that ; When Kindred activate "Wolf's Frenzy", Wolf rush in the target direction, dealing dammage and rooting the first ennemi hit. Maybe give it a hit box like Lux's Q and a range like Ziggs' Q. Plus I would like if the root would be somethin like "0.75 seconds plus 1% for each % of health the ennemi currently has".
  • E ; Take off the bonus dammage depending of the target missing but leave the crit. Maybe make it so she can crit when they are at 20% or 25%, but I'm not sure about that.
  • R ; Maybe give her extra healing but only for her deping of her marks

DESING : Just make Wolf bigger. Not longer, BIGGER. And plz make an animation for when wolf come back instead of him teleporting. Oh yeah and finally, plz... PLEASE, make a "Blood Monn Kindred".

RESULT : The fact that Wolf is bigger would make him feel more scary and mroe present. On the gameplay aspect, her new W should make her able to gank more eazely, so she wouldnt have to relie so much on invading the ennemi JG. Finally, adding a skillshot and taking out her % dammage on mising health would make the skill cap higher (U would have to time the E better).

Those my personal thought. I just wanna know what other people think about those change could impact her gameplay. Like I said, I'm not high elo. Thx for your attention! Have a good day! :D

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