9 Comments

Baron Barian2 votes

To big of a buff. 49% winrate is fine in that all he need is a love tap. Not a love shove.

nelogis2 votes

First of all Naut is not getting out CC'd by anyone! If you think of "We need CC" he is the first guy coming to mind. He is the CC monster since the beginning and will be until the very end.

Now to those buffs.

If you want to add those resistances make it so they end when the shield runs out or is destroyed (like Mal passive shield) AND nerf the shield. Because getting 100 of each resistance is no joke.

Don't buff his E this way please don't. Unless you want to see 24/7 shove top lane Naut again.

Buff his E so it does more DMG to monsters.

Tho I wouldn't go through with the shield changes. 49% is ok, he needs a small buff and what you proposed would bring him to like 53%-55%.

PopcornBunni1 votes

Still doing better than Poppy : )

Salamencę1 votes

Fuck no what is this shit lmao. yeah lets just give nautilus 100 of both resistances on top of his enormous shield

Also, nautilus is not out-cc'd by anyone in the game. Period.

Tèrminus1 votes

{quoted}

Also, nautilus is not out-cc'd by anyone in the game. Period.

Gnar

Note to self: Boards needs a Mega Gnar icon.

Salamencę1 votes

{quoted}

Gnar

Note to self: Boards needs a Mega Gnar icon.

Gnar has 2 stuns that he has a small window of time to use. Nautilus has a root, hook, knockup, and stun. lol...

Tèrminus1 votes

{quoted}

Gnar has 2 stuns that he has a small window of time to use. Nautilus has a root, hook, knockup, and stun. lol...

Mega Gnar has two AoE slows (one of which is fairly spammable with some CDR), an AoE stun, and an AoE displacement that can ALSO stun.

Nautilus' root and hook are both single target only.

Mega Gnar can CC a team better than Nautilus can, in exchange for being gated by and having to manage his Rage meter.

Salamencę1 votes

{quoted}

Mega Gnar has two AoE slows (one of which is fairly spammable with some CDR), an AoE stun, and an AoE displacement that can ALSO stun.

Nautilus' root and hook are both single target only.

Mega Gnar can CC a team better than Nautilus can, in exchange for being gated by and having to manage his Rage meter.

Slows are very easily negated, I was talking about actual hard cc. Nautilus also has a much bigger AoE slow which is extremely spammable. Gnar may be able to cc a team better, but if you get hooked by Nautilus, you are going to die. He can get picks incredibly easily which imo is more useful than a super strong teamfight. Fighting 5v4 is a huge advantage, especially if the pick was a high priority target.

Harden Stepback1 votes

i feel so squishy when i play him for some reason

increase both base hp and hp growth

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