Aatrox "Ultimate"

Quinzley·7/6/2018, 5:41:17 PM·5 votes·1,865 views

Why does Aatrox ultimate feels like the most underwhelming ability ever. It just gives you some AD and after the revive you're left to die. I don't see anything "world ending" in it.

18 Comments

Lord Malpercio7/6/2018, 6:24:12 PM2 votes

20% AD Larger range and AoEs with increased size Huge movespeed boost that works amazing with Nimbus Cloak Revive that allows him to move and makes him into literally the best turret diver in the game

nothing

Let me guess, you think his old ultimate was much better and was so much more thematic or something?

o0O Madoka O0o7/6/2018, 5:45:16 PM1 votes

Gameplay balance > thematic.

A controllable free revive is good enough as an ultimate. Just look at Sol, an expanding galaxy size of the entire mid lane = 100 damage.

RedSonya17/7/2018, 12:46:03 AM1 votes

Hard to take someone seriously when they say that a revive is useless.

The Ecdysiast7/8/2018, 6:19:27 AM1 votes

Because you're activating it when you're about to die, as if it were Tryndamere's, when you're supposed to activate it when you want to start a fight, like Riven's.

Meep Man7/9/2018, 7:58:54 PM1 votes

I want them to shift some of it's scaling around. Currently, most of it's power stays the same throughout the game providing:

  • 20% AD
  • 15% to 50% Max Health revive based on ult duration

I wish it was more like:

  • 10/20/30% AD
  • 10/20/30% to 30/50/70% Max Health revive based on ult duration

Right now, it's an incredible ultimate early game, but it feels awful late game.