hp regen overtuned?
i recently played a game as
to see how his mana regen not getting changed affected him. after buying
my HP regen per 1 was 31.5 (i didn't check the per 5 but it should have been 157.5)
that seems a little excessive for a champion who doesn't have a passive like
or
. i can't imagine how crazy it would have been if i had bought
. is this Riot's way of helping out melee champions? If so, will ignite be more common? it would be nice if tanks could actually tank again.
do you think the regen was overtuned, in a good spot, or not high enough?