Mundo is practically a troll pick with his winrate...

Colton147··2 votes·449 views

As the title says...

DrMundo is currently sitting at a 44%-50% (about a 47% winrate average): http://na.op.gg/champion/drmundo/statistics/top http://champion.gg/champion/DrMundo/Top?league= http://www.lolking.net/champions/drmundo#/overview

Q: Infected Cleaver

Damage decreased from 15/17.5/20/22.5/25 to 10/12/14/16/18% of the target's maximum health (from current health) in true damage (from magic damage)

Maximum damage on non-champions increased from 300/350/400/450/500 to 350/400/450/500/550

Cooldown increased from 4 seconds to 8 seconds

E: Masochism

Mundo's next basic attack will now knock back the target.

If Mundo knocks back the target into other enemies or terrain, the target is stunned for 1.25 seconds all ranks; the other enemies are slowed for 30% all ranks

Bonus attack speed duration increased from 5 seconds to 8 seconds

Cooldown increased from 6 seconds to 10 seconds

5 Comments

Final Spark Lux1 votes

Are you proposing a change to him? I'm assuming so since I don't recall Mundo having a stun. Having a low WR doesn't mean the champion is bad, or a troll pick though. WR's fluctuate a lot, especially in preseason when item / rune changes are introduced.

Colton1471 votes

[{quoted}](name=Final Spark Lux,realm=NA,application-id=3ErqAdtq,discussion-id=Xs76IRkg,comment-id=0000,timestamp=2017-12-10T02:08:27.872+0000)

Are you proposing a change to him? I'm assuming so since I don't recall Mundo having a stun. Having a low WR doesn't mean the champion is bad, or a troll pick though. WR's fluctuate a lot, especially in preseason when item / rune changes are introduced.

Mainly a change to Mundo.

His teamfight capability isn't the best and giving some hard CC to him may help.

ZephyrDrake1 votes

{quoted}

Mainly a change to Mundo.

His teamfight capability isn't the best and giving some hard CC to him may help.

so... by essentially making him be worst than ever he gets some minor teamfight utility... yeah... you shouldn't try to balance champions

edit: just noticed... holy fuck you want him to have an attack that deals 18% max HP TRUE DAMAGE? you really shouldn't be trying to balance champions

Colton1471 votes

{quoted}

so... by essentially making him be worst than ever he gets some minor teamfight utility... yeah... you shouldn't try to balance champions

edit: just noticed... holy fuck you want him to have an attack that deals 18% max HP TRUE DAMAGE? you really shouldn't be trying to balance champions

I mainly put the percentage max health true damage so that he won't have any issue with tanks.

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