Devourer still needs nerfed
Combined with poacher's knife? this thing is so broken. counter jg all day and get infinite stacks. Plus if the game goes beyond 80 minutes? this thing is crazy. It's like an extra 300 dmg per hit, nerf this item!
Combined with poacher's knife? this thing is so broken. counter jg all day and get infinite stacks. Plus if the game goes beyond 80 minutes? this thing is crazy. It's like an extra 300 dmg per hit, nerf this item!
Both are rather underpowered compared to cinderhulk and jungler, tbh.
You have to farm a lot to get a lot of stacks, and enemy wards can screw you over if you're counter jungling all day (yes, that's how you beat them, ward)
Where are your wards? Constantly ward up the entrances to your jungle and set ambushes for the invader. If you can't manage that, you probably deserve to lose.
Pochers needs a gold buff and Devourer needs a small buff on the magic damage so that less ppl will pick Cinderhulk. In fact nerfing warrior was bad because it just makes more ppl use cinderhulk.
80 minutes? I have never once played an 80 minute game. And if a game goes for 80 minutes, both sides are doing it wrong. Everyone is just pointlessly farming and not engaging in objectives or anything. So it's not a realistic ground to nerf devourer on the basis of "Well if the game goes 80 mins.."
If you just constantly counter jungle, expect to see your lanes getting ganked and killed or the enemy laners and jungler all converging on you and killing you. In either case, they can be getting kills and winning the early/mid game. And you're all late game with devourer and poacher's so there's not much good stuff you're likely going to be able to do to stop it. So it's the other team's bad if they lose to this since they likely had tons of opportunities they could have capitalized on.
Yeah man wtf i had a 500 minute game and this dude had 3000 damage per hit pls nerf