Previous Discussion - Encourage Active Game Play
Here is a picture, showing the previous, non-gold split between characters, and the new way to transfer gold among the two or three players. The player, who hit the champion last, always receives the full amount of gold at this current time. The other players suffer, receiving no gold because of it. This encourages players to be excessively unfair, and intentionally cheat other players out of gold. Most of these players, do not play to their fullest potential of receiving gold. With this new method, everyone profits from it. The highest dps will always obtain the highest amount of gold, and then second and third highest dps will receive less gold.
This encourages players to be non stop active in games. Using their abilities, no matter what situation. This is an easy method, to help all the players, no matter what situation.
Healers will receive the same amount of gold, or can be adjusted per developers.
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