Riot, there is no excuse for your poor hitbox and animation sync

Zabam·11/18/2016, 3:25:12 AM·54 votes·4,650 views
How fucking hard is it to line up animat...

Obviously this is just one example but we've all been there, with the snapping animations or abilities that simply didn't hit/should've hit doing the opposite. I understand that the weird camera angle can cause some issues but stuff like this is just excessive. Your coders are lazy Riot, and frankly there is no excuse for stuff like this.

76 Comments

Enosetc11/18/2016, 4:32:23 AM36 votes
The Deckowner11/18/2016, 3:39:30 AM28 votes

Can't be more BS than Fizz R.

Max range fizz R looks exact the same as melee range ones, but the actual hitbox is about the width of a graves Q.

Face The Lewd11/18/2016, 3:31:26 AM26 votes

"Oh it's just your hitbox size, not the ability" "Oh it's your ping" -Riot apologists

Supreme Senpai6911/18/2016, 4:30:09 AM25 votes

Happens a lot but saying Riot's coders are lazy is just really ignorant and salty

TheChaoticSwede11/18/2016, 9:28:30 AM7 votes

It's threads like these that make me wish I had a montage video of literally every single time I've laned against a blitzcrank and get grabbed by his hand even though I was clearly not even near it.

Morgana has a giant fucking hitbox too and it's legitimately frustrating when people say "Just dodge it." when I can't even tell where the hitbox for these moves are half the time.

Draaaaaavéééééén11/18/2016, 3:30:01 AM6 votes

10/10 happens everytime when im against , EKKO , LUX, AMUMU , BLITZ

Dead Mans Chest11/18/2016, 6:13:18 AM5 votes
IsoVhell11/18/2016, 3:39:57 AM3 votes

Yeah that was no where close to you!

Gnart Even Close11/18/2016, 6:07:57 PM3 votes

I mean, it's not as easy as you're making it out to be, but this should be a much bigger priority to fix than it is. I would rather have this and creep block fixed than get class reworks.

DeathBot66611/19/2016, 12:07:12 AM3 votes

You're playing Heimerdinger .

You deserved it.

/s

KVbqbFsC8e11/19/2016, 8:30:26 AM2 votes

Its a problem that has existed forever that has been ignored forever. The best is when Thresh is played in the LCS and they show a slow motion replay of his hook clearly missing but none of the casters will point it out.

WhaiiSoSerious11/18/2016, 7:21:10 AM2 votes

LOL@THAT HAHAHAHAHAHAHA! Made my day especially your reaction. Thanks for posting!

The amount of times that has happened to me.. oh boy.

Someone make this a gif.

Cavemantero11/19/2016, 12:41:10 AM2 votes

Morgana lol wut?

Troy24262111/18/2016, 5:52:36 AM2 votes

Lux Thresh Blitzcrank Morgana

Marshbouy11/18/2016, 4:23:10 AM1 votes

I hate to break it to you but it's just camera angles. Hitboxes are at the feet of the champion, so it was a lot closer than it looks. That being said amumu's bandages are a bit too small for his actual hitbox.

Cowseed11/19/2016, 1:18:36 AM1 votes

It hit, bruh. I think it's the way the donger walks. He was tilting to the left at time of impact which made it appear to be further away than it actually is. An example of this would be the MonkeyKing dance. When he dances his character model goes waaaaaay further than his hitbox is.