Issues with kled

Mandalore1077·8/18/2016, 5:35:47 AM·2 votes·1,694 views

Not sure exactly where this should go but gameplay sounds close. Kled needs a nerf. Seriously. I'm not one of those whiny "oh I lost the other guy must have an unfair advantage," people; Kled is too good. Just for starters, without any health items kled can have over 1k healt at level 2 plus skaarl and kled both benefit from health items only compounding the issue. Kled can have well over 3k health at level 16 with only black cleaver as for bonus hp, meaning he can build straight damage and still have a huge health bar earlier than anyone else. Even still, high health can be dealt with, but the whole losing and regaining skaarl is unfairly weighted to kled's favor: When kled loses skaarl he gets a second or so of intargetableness with out the cost of using an ability, and any damage that exceeds skaarl's health in that attack is ignored. Then when skaarl comes back kled gets a free heal of between 50~80% of skaarl's health (based on level), thats 200 hp at level 1 and 1200 hp at level 18 without any bonus health. Furthermore, there is no cooldown on skaarls return, so it isn't uncommon to see him leave and return more than once in a single fight. Imagine if Aatrox's bloodwell passive had no cooldown and it always brought him back, it's just too much.

8 Comments

l Dárius l8/18/2016, 5:56:32 AM2 votes

Kled is the best champion Riot has released for a long time if you ask me. If his invulnerability was gone he would get blown up by everything and if he had less hp it would be worse.

Getting Skaarl back in a lane where the trades are even can be difficult, and if Kled is kicking your ass there is no reason you should be trying to trade anymore.

Kled's playstyle is for him to go all in to the enemy team and not planning on turning the other direction. Taking away this only real survivability (Don't tell me his e is an escape) would completely destroy him as a champion and he would turn into something like a Darius who is even in kills against a team with formidable cc but he is building a bunch of ad and crit anyway.

He charges into fights sticking to people and bringing a crapload of attention that you never ever want on any champion (You like being ignored in fights, don't you?). If he isn't on top of you shortly after he runs in he can get kited.

He was designed to be a nuisance and he does that job perfectly but his kit isn't unhealthy.

I don't know if I missed anything but that's all I have for now

Calabok8/18/2016, 5:44:21 AM1 votes

never played him or against him but I agree. Nerf the invuln

SwiftKitten888/18/2016, 5:45:52 AM1 votes

acatully only skaarl with get the HP from items... not kled...

not that it really matters.. with over 100 more base HP at lvl 1 than the next closest champ, along with the highest HP scaling of any champ in the game.

at lvl 18 he has 600 more base HP than the next closest champ (with no items)

he dones't need to build ANY HP items AT ALL

and since item 3071 synergies so well with his W passive that's another 300 hp.

he can frankly go full damage and still be freaking tanky (HP wise)

JafarThePanda8/18/2016, 6:27:56 AM1 votes

Kled's hate is unjustified. At least read his wiki before making any assumption on nerfs. The only "justified" nerf he could get is a non-scaling %hp damage

Umbral Knight8/18/2016, 7:38:51 AM1 votes

Kled's Mount does have a cooldown. After the first instance between Fountain visits Skarl has a delay before Kled can build Courage again. Also I have had SO MANY times where I get the Courage up but die from the delay between getting 100 courage and getting the health. The key is when Kled is dismounted focus him.

Kled DOES NOT get any bonus health from any items, runes, or Masteries. At least he isnt supposed to. That is supposed to go all to Skarl.

Honestly he is actually underpowered in every instance I have seen him in. Often his Skarl Mount is delayed long enough he dies before it goes off, his slow and squishy form makes for a great time for junglers to Gank, so the top laner get him dismounted and then jungle ganks.

He telegraphs EVERYTHING he does making him easy to predict. His Q is slow and easy to escape, his W is easy to bait or wait out, and his E can be dodged so that he doesn't get the second dash. His R is easily avoided by most champions.

I honestly think the delay on his remounting needs removed since its insanely hard to get it in the first place with how selective Courage gaining is.

The delay on a second mounting could be longer, I think its like 5 seconds currently before he can generate courage again.

Honestly he is far too easy to kill even with tank items because of his lack of mobility without Kled. And the delay on the extra health make it very hard to get before dying in many cases.